Cora Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a weathered and beat up set of banded mail beneath an oversized red coat. Her brown hair is kept up in a ponytail inside a top hat. Her hazel eyes lackadaisically let the world flow into them.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Cora hails from a village terrorized by giants. She moved out east to avoid the crime she committed. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.
Ideals: Athletic. Bonds: Adventurer, Enemies, Criminal record. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp.
Shax Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: She is typically in her Hunter uniform. Her dark red hair is drawn into a tight pony tail with a card scrunchie. She has a dull look in her gold eyes.
Personality: She loves telling others what to do and how they should feel about things. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Sold as a small child to a necromancer, Shax was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Sabotage a competitor; and expand her business
Ideals: Opinionated. Flaws: Disease. Bonds: Job, Religious, Mentor. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Gimgen Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has chestnut hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker. Flaws: Emotional. Bonds: Attractive, Religious. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 130 gp.
Two Llamas Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of luck around his neck, and a shortbow on his belt. He wears a wide-brimmed hat to cover his moderate length yellow fur. He has gleaming, smiling copper eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.
History: Born in the west to a Glassblower, Two Llamas learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Poor, Job. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Aelar Meliamne, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His long blonde hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Aelar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
Possessions: 40 gp.
Emma Milton, Female Human [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt, and carries greatswords. Her hair is auburn and curly. Her eyes are a pleasant hazel.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses divination through singing.
History: She was always a brilliant, if unscrupulous mind. Her martial abilities were realized during a raid on her village. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Disciplined, Gifted, Logical. Flaws: Insane. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. Golden pearl (100 gp). Fire opal (1500 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is still thick. Her fair skin shows little sign of her aristocratic breeding.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Millicent was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Millicent's mother didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 9)
Armor Class 8
Hit Points 26 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple +3
Possessions: Aquamarine (500 gp). 1 Minor magic item.
Windy Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his brown robe and has his bow always slung over his shoulder. He has orange fur. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Flaws: Antagonistic, PTSD. Bonds: Criminal record, Military. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 6000 sp. Black pearl (1200 gp). Brown-green garnet (120 gp). Tourmaline (120 gp).
Spear Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears brown leather gloves, a brown jacket, and tight pants and is in decent physical shape. Her lavender fur is kept up in a ponytail inside a feathered hat. Her hazel eyes dart from person to person.
Personality: Spear wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Spear grew up listening to her father's many stories. Spear abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by brigands. Spear was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk
Ideals: Disciplined, Logical. Bonds: Adventurer, Enemies, Religious. Occupation: Apothecary
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 3100 sp. Iolite (80 gp). Aquamarine (200 gp). Silver pearl (160 gp).
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
