Marbas Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He wears just a green suit. He has a slight overbite and is overall scrawny. He has moderate length blue hair. His ears are large.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Architect business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor
Flaws: Ugly. Bonds: Job, Family, Rich, Nature. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a yellow collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His white hair is greasy and uncared for. He wears a mask on his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.
Motivation: A strong sense of loyalty to Half-Elven people.
Ideals: Optimist. Flaws: Ugly, Racist, PTSD. Bonds: Military. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points -1 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 4 (-3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Qemuel Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. He has wavy purple hair. His red eyes have a joyful gleam in them most of the time.
Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.
History: Born in the north to a Herbalist, Qemuel learned a great deal about his father's area of expertise. He worked as a nervous Herbalist and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Hedonist, Lazy. Bonds: Job. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee.
Garl Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair and beard is wavy and long. He wears a mask on his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.
History: Garl was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Flaws: Cynical. Bonds: Attractive, Immigrant, Adventurer, Poor. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Aura In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is lavender and very short. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Aura embodies much of what other species detest in the Tabaxis. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to loving parents in a slum to the south. A freak accident while working with her Actor father left her crippled. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic, Disease. Bonds: Poor, Religious, Adventurer. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +2
Possessions: 500 gp.
Theirastra Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears very tight pants and wife beaters, though occasionally she sports a tan coat, and a wedding ring on her left hand. Her chestnut hair is cut jaggedly and amateurishly. Her hazel eyes are passionate and lively.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also has developed a complete distrust of the Scribe profession.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 18th year, her parents were killed by a orcs raid, leaving Theirastra alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Miller for hire.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Sensitive. Bonds: In love, Job, Religious, Enemies. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 1 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 2 (-4) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 17000 cp. 1 Half-Plate.
Nala Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her green crest has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nala fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Fortune-teller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 81 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
Possessions: 11000 sp.
Werydd Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, she is an attractive figure. She wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has moderate length chestnut hair. This blue eyed westerner is not easily forgotten.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she is content
Flaws: Impulsive, Mundane. Bonds: Rich, Attractive, Nature. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 19 (+4) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
Possessions: 700 gp. 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Banded mail. 1 Masterwork Light wooden shield.
Left-Handed Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. She keeps her orange fur in a flapper bob. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her father raised her in a mountain cabin. Cursed with a spirit at a very young age, Left-Handed has worked very hard to control her curse. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Artistic. Flaws: Addict, Disease. Bonds: Poor, Adventurer, Nature. Occupation: Brewer
Voice: Irish accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!