Baern Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His eyes are amber and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the north, but his parents moved at a very young age to the south. Baern was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Baern decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, he has sought to make the best of life.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Optimist, Logical. Bonds: Immigrant, Criminal record. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 310 gp. Azurite (13 gp).
Dagger In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a long, brown, dusty cloak. Her fur is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Stoic and calm, she prefers to meditate than take action. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Scribe arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She hasn't been sleeping well lately.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a scribe and was forced into it by her family
Ideals: Disciplined, Optimist. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 5000 cp.
Heather Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her auburn hair is lengthy. Her face is scarred and worn.
Personality: She has a massive crush on the younger sibling of the Body Guard who has hired her part-time. The war was a terrible time for her, and Heather does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Heather lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.
Motivation: She loathes her own lifestyle.
Flaws: Ugly, Depressed. Bonds: Has a crush, Military, Family. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.
Barfa Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear white tank tops with brown pants. His long chestnut hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Military, Immigrant. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 6 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 300 gp.
Eridred Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a moderate pudge and is not very fit. She wears her silver hair up. Her green eyes dart from person to person to random spaces in the air.
Personality: She is irascible and easily irritated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Bowyer
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1400 gp. Citrine (80 gp).
Seebo Offund, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems, and is pretty ugly. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.
History: A powerful brothel owner made him what he is. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Rich, Mentor, Job. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Solid gold idol (500 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).
Wymar Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his greatsword always slung over his shoulder. He has a slight overbite and is overall scrawny. He has wavy auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.
History: His father raised him in a mountain cabin. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To be a Soapmaker again; and sabotage a competitor
Ideals: Disciplined, Logical. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 10 pp. 1 Masterwork Common Melee.
Blendaeth Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a worn and beaten armor. She wears her blue crest down. She is baby faced.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Expert school at a young age so that she could practice her divine talents. Since then, she has sought to make the best of life.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Athletic, Joker, Gifted, Optimist. Bonds: Slave. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Elven, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 80 gp.
Doudra Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing the road beaten gear of a warrior. Her green crest is matted, messy, and big. She wears round tiny glasses practically rammed into her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised in a mountains tribe. Her mother was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to travel the world and help people.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Fighting, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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