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NPC Generator

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Advanced [show]


Mordai Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is slicked back into a classic pompadour. His eyes are silver and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Family. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Mordai Tranquil, Male Tiefling Commoner 5
Medium (5'4") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Karo Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple yellow line shooting up and back down. He wears his silver hair down. His brown eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a necromancer, Ar-Karo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Bonds: Mentor, Immigrant. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Ar-Karo Quinton, Male Half-Orc Aristocrat 15
Medium (6'3") Half-Orc, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 7 (-2)11 (+0)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 400 pp. Black pearl (1500 gp). Blue quartz (16 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Azurite (16 gp). Tiger eye turquoise (16 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Chalcedony (80 gp). Onyx (80 gp). Sard (80 gp). Golden yellow topaz (1500 gp). Chrysoberyl (90 gp). Malachite (16 gp). Azurite (16 gp). 1 Medium magic item.


Social Check DCs


John Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large brown mantle and cape that has been intricately interwoven into his tan robe. He has moderate length black hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Assassin business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Assassin for hire.

Motivation: He is content; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

John Spaulding, Male Human Ranger 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)6 (-2) 15 (+2)16 (+3)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 9000 cp.


Social Check DCs


Jezebeth Sly, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tattered old clothes. Her black hair is matted, messy, and big. Her silver eyes have a joyful gleam in them most of the time.

Personality: She is a Ploughman first and foremost. She believes firmly that knowledge should be universal. She is able to fit into much smaller and tighter spaces than normal.

History: From birth she was tutored by a cruel and relentless mentor. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Mentor, Debt. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Jezebeth Sly, Female Tiefling Ranger 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 40000 cp. Alexandrite (1100 gp). Red spinel (100 gp). Deep green spinel (100 gp). Aquamarine (1100 gp). Bloodstone (80 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Bowyer. He is physically well-built. His white fur has been sun bleached extensively. His eyes are copper and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: He got into the Bowyer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: To be a Scribe again.

Flaws: Ugly, Greedy, Hedonist. Bonds: Job, Mentor. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Aura In the Wind, Male Tabaxi Druid 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp.


Social Check DCs


Greeba Wakefield, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears just a white suit. Her brown hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Greeba and her spouse have recently divorced.

Motivation: Retire the richest woman in the west; and she feels that her past leaves her morally obligated to help

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Criminal record, Rich. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Greeba Wakefield, Female Half-Orc Monk 1
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Ilanis Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of the four houses of cards around her neck, and a quarterstaff on her belt. Her silver hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a font of random trivia from the lore and stories she has discovered

History: Ilanis was born with her father's beautiful face. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult.

Ideals: Fighting, Athletic, Logical. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Ilanis Fasharash, Female Elf Rogue 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)6 (-2) 12 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Ildrex Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His copper crest is drawn into a tight pony tail with a rose scrunchie. His red eyes are passionate and lively.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Sage.

Motivation: Wants to open a new tavern; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Job. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Ildrex Norixius, Male Dragonborn Cleric 6
Medium (6'7") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and to be a barrister again

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Roland O'Leary, Male Half-Elf Paladin 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 5 (-3)12 (+1) 9 (-1)9 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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