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NPC Generator

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Advanced [show]


Rinn Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a deerstalker hat to cover her moderate length blonde hair. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A true patriot, Rinn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Bonds: Military, Rich, Adventurer. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Rinn Xiloscient, Female Elf Ranger 12
Medium (5'3") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 64 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Jasper (20 gp). 1 Minor magic item.


Social Check DCs


Emmeline Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She has the majority of her body covered in plate. Her head has been shaved. She has hazel eyes and a violet hat with a yellow feather.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Animals are drawn to her, and she is able to talk to them.

History: She was born in the south, but her parents moved at a very young age to the west. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She left for the south, certain she would find work there.

Motivation: To protect her home; and to clean up the streets

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Emmeline Wasanthi, Female Half-Elf Barbarian 2
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hillanot Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears professional attire. Her crest is bronze and curly. She wears round tiny glasses practically rammed into her face.

Personality: She exudes charisma. She is a tour de force of persuasion. The war was a terrible time for her, and Hillanot does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Hillanot Kimbatuul, Female Dragonborn Fighter 10
Medium (6'8") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 97 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Performance +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 18000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Fisher uniform. She has a slight overbite and is overall scrawny. Her hair is blonde and very short. Her brown eyes dart from person to person.

Personality: Her tongue was cut out and she uses sign language. She also is a firm believer in the womanly ideal.

History: She was born blind and as such lacked many opportunities for work. In her youth she was a Courier, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She has drifted from career to career and currently works as a Fisher.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Impulsive, PTSD. Bonds: Job. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Ilde Ungart, Female Dwarf Rogue 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 18 (+4)12 (+1) 17 (+3)6 (-2)
Skills Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Doudra Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is wearing a perfectly clean shirt and pair of pants, she is not a threatening figure. Her brass crest, when down, is lengthy. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irascible and easily irritated. She is able to make almost anything out of random pieces of junk.

History: When she was but 7 years old her parents immigrated from the west. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.

Motivation: Someone believes her a fraud; and to unite with her sister

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family, Enemies. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Doudra Bhenkumbyrznaax, Female Dragonborn Druid 2
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 290 gp.


Social Check DCs


Nurkara Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this northern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a plains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Emotional, Fearful. Bonds: Nature, Adventurer, Rich. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Nurkara Battlehammer, Female Dwarf Cleric 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 9 (-1)8 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Simple lock.


Social Check DCs


Vondal Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is long and blonde with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Vondal hails from a village terrorized by illithids. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in sai use. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety; and many illithids want him driven away

Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Vondal Rakankrak, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 cp. Moonstone (70 gp). Zircon (70 gp). 1 Half-Plate.


Social Check DCs


Azaki Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized topaz on his left hand. His blonde hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Azaki hails from a village terrorized by gnolls. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies, Mentor. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Azaki Cithreth, Male Elf Adept 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1200 sp.


Social Check DCs


Antinua Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her small hat is riddled with cuts and holes. Her ears are large.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Animals are drawn to her, and she is able to talk to them.

History: The child of a Glassblower, who enjoyed hunting, Antinua was taken on many hunting expeditions. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants to meet her childhood hero

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Antinua Raethran, Female Elf Fighter 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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