Ahvain Othronus, Male Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is blonde and curly. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Fighting. Bonds: Religious, Immigrant, Family, Adventurer. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 30 pp. Star ruby (400 gp). Lapis lazuli (5 gp). Carnelian (20 gp). 1 Masterwork Common Melee.
Pallabar Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is still thick. His eyes are amber and he is always smoking a pipe.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Pallabar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's looking for his big break
Ideals: Philantrophist, Justice, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 30000 cp. Carnelian (20 gp). Blue quartz (16 gp). Malachite (16 gp).
Ahvain Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His golden hair is greasy and uncared for. He has brown eyes.
Personality: Ahvain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Ahvain grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He'd like to take his coworkers down a peg; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Slave, Job. Occupation: Fletcher
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 25000 cp. Brown-green garnet (160 gp). 1 Minor magic item.
Shivering Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her yellow fur is unkempt and raggedy. Her eyes are yellow and catlike.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is lazy, self-centered, vain, and jealous.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur. Flaws: Ugly, Shy, Selfish. Bonds: Poor. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 700 gp. Hematite (11 gp). Alexandrite (1500 gp).
Sarah Gresham, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. Her auburn hair, when down, is lengthy. Her blue eyes peer out from beneath her wide-brimmed brown hat.
Personality: She exudes charisma. She is a tour de force of persuasion. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Roofer, Sarah learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She's in love; and sabotage a competitor
Ideals: Extrovert. Bonds: Attractive, Job, Criminal record, Has a crush. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 10000 cp.
Forcas Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly clubs and longbows. His purple hair is matted, messy, and big. He has several tiny aquamarine earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of goblins once and for all.
History: Forcas hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and seeks redemption
Flaws: Ugly. Bonds: Criminal record, Rich, Religious, Enemies. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 19 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Orc, Infernal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp.
Trail Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His beige fur is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.
History: Trail hails from a village terrorized by drow. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Enemies. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 12)
Armor Class 13
Hit Points 8 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Golden yellow topaz (900 gp). Coral (70 gp). Red spinel (70 gp). Malachite (5 gp). Banded agate (5 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a colorful flower in his yellow fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist, Joker, Persistence. Bonds: Attractive, Immigrant. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 6 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Star rose quartz (20 gp). Red-brown spinel (130 gp). Pink pearl (130 gp).
Baern Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown costume with the symbols of magic on his torso. His blonde hair is matted, messy, and big. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Baern embodies much of what other species detest in the Dwarves. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Baker.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new baker responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Baker
Voice: Gruff and masculine
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp.
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Their contribution stands as a beacon of hope for all adventurers!