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NPC Generator

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Advanced [show]


Guy Whitby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His face is scarred and worn.

Personality: He has always had a great fascination with Gnomish culture. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Racist. Bonds: Poor, Immigrant, Adventurer. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Guy Whitby, Male Human Rogue 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Deception +6, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0

Possessions: 60 pp. Peridot (50 gp). Rich purple corundum (500 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jacoba Bing, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a grey costume with the symbols of her god on her torso. She has wavy silver hair. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south, but her parents moved at a very young age to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jacoba fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Fighting. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Jacoba Bing, Female Human Monk 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)6 (-2) 9 (-1)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 400 sp.


Social Check DCs


Naal Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather, and carries flails. He has white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Naal Kane, Male Half-Elf Commoner 4
Medium (4'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)18 (+4) 15 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Giant, Auran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Traki Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: To be a Priest again; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Traki Rothenel, Male Half-Elf Druid 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp.


Social Check DCs


Eva Weld, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear flannel. Her black hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a minor phobia of water and hates getting wet.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is terrified, and will act out of fear; and meet up once more with her childhood friend

Flaws: Terse, Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Eva Weld, Female Human Druid 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp.


Social Check DCs


Mardnab Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman is dressed in a clean tan cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized ruby on her left hand. She wears her chestnut hair up in a very large beehive style do. Her blue eyes are slightly larger than normal.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Junk Dealer business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has worked as a Junk Dealer like her mother before her.

Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job

Flaws: Terse, Secretive. Bonds: Rich, Job, Slave. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Mardnab Horcusporcus, Female Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Howard Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His blonde hair is smooth and relatively long. This gray eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.

History: He got into the Bookbinder business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Sabotage a competitor.

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Job. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Howard Wildheart, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 66 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear brown pants and tee shirts. His tied-back hair is white. His eyes are blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: Born to a Laborer, his father struggled to pay the bills. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Nalral Balderk, Male Dwarf Aristocrat 5
Medium (4'1") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)10 (+0) 9 (-1)9 (-1)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Spring On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'11". She usually wears her pastel robe and has her hammer always slung over her shoulder, and her gloved hand is found clutching a hammer. Her fur is short and gray. Her face is covered beneath a completely black helmet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is lazy and tries to find solutions quickly.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Through the years after Spring was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Spring's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud.

Flaws: Antagonistic, Lazy. Bonds: Religious, Enemies. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Spring On the Water, Female Tabaxi Commoner 10
Medium (5'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 14 (+2)18 (+4)
Skills Acrobatics +4, Persuasion +8
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +8

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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