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NPC Generator

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Advanced [show]


Patrick Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He is an epitome of beauty. He wears his blonde hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Carpenter and found it very stressful. He has set out to sabotage the competition.

Motivation: To be a Sculptor again; and further expansion of business

Ideals: Disciplined. Flaws: Insomniac, Disease. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Patrick Goltorah, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)18 (+4) 14 (+2)13 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Giant, Dwarven, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Gold and topaz bottle stopper cork (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His hair is long and golden with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His eyes are gray and catlike.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bucklal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bucklal. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture; and he's in love

Bonds: Criminal record, Poor, Adventurer, Has a crush. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Bucklal Stoutman, Male Halfling Rogue 12
Small (3'1") Halfling, True Neutral (CR 12)
Armor Class 15
Hit Points 96 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 19 (+4)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +8
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +8

Possessions: 2000 gp. Rich purple corundum (1500 gp). Jasper (50 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Rock crystal (50 gp). Red spinel (90 gp).


Social Check DCs


Morana Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a brown tunic with grey highlights, and long green pants that bunch up around her shoes, marred by teas. She has wavy white hair. Her eyes are gray and catlike.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born the only child of a wealthy merchant. She was an apprentice working in her mother's forge. She used her abilities to trick people and travel the world for free.

Motivation: A need for knowledge about a nearby landmark; and to be a bather again

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Job, Adventurer. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Morana Fallack, Female Dwarf Bard 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)15 (+2) 17 (+3)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 230 gp. 1 Disguise kit.


Social Check DCs


Anne Perry, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her skin is fair and her fingers are delicate and long. She has a long red ponytail with little hanging trinkets. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is almost excessively polite to everyone, even when angry. She is lazy and tries to find solutions quickly.

History: She was born blind and as such lacked many opportunities for work. Her first spouse was a Ruler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother

Flaws: Shy, Lazy, Disease. Bonds: Attractive, Family. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Anne Perry, Female Human Paladin 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp. Banded agate (4 gp).


Social Check DCs


Spring Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a perfectly clean shirt and pair of pants. Her lavender fur is kept up in a ponytail inside a deerstalker hat. Her eyes are likewise hazel.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A few years later when the north was not economically sound they moved to her current location. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Justice, Artistic. Flaws: Racist. Bonds: Attractive, Poor, Immigrant. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Spring Blossom, Female Tabaxi Warrior 8
Medium (5'10") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Smoky quartz (70 gp). Jet (130 gp). Jasper (70 gp). Pink pearl (130 gp). Violet garnet (1200 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valorean Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt, and carries falchions. His scarlet crest is heavily combed to the right. His red unseeing eyes seem to look past you.

Personality: Valorean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valorean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom.

Ideals: Fighting, Impeccable, Opinionated. Flaws: Disease, Mundane. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Valorean Mystan, Male Dragonborn Sorcerer 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 240 pp. Rhodochrosite (13 gp). Smoky quartz (20 gp). Alexandrite (200 gp). Carnelian (20 gp). Azurite (13 gp). Banded agate (13 gp).


Social Check DCs


Ar-Pratu Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is chestnut and curly. He has violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Ar-Pratu grew up listening to his father's many stories. Through the years after Ar-Pratu was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ar-Pratu's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Philantrophist, Fighting. Flaws: Fearful, Antagonistic. Bonds: Adventurer. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Ar-Pratu Emsworth, Male Half-Orc Aristocrat 17
Medium (6'8") Half-Orc, Chaotic Good (CR 17)
Armor Class 13
Hit Points 86 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)5 (-3) 6 (-2)7 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3

Possessions: 12000 gp. Chrysoberyl (60 gp). Rhodochrosite (16 gp). Emerald (1100 gp). Red garnet (60 gp). Lapis lazuli (16 gp). Freshwater pearl (16 gp). Amber (60 gp). Brown-green garnet (60 gp). Moss agate (16 gp). Star ruby (1100 gp). Eye agate (16 gp). Sard (70 gp). Hematite (16 gp).


Social Check DCs


Einkil Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and carries sais. His black hair is cut short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Einkil hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many giants want him driven away; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Ugly. Bonds: Immigrant, Enemies. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Einkil Trueanvil, Male Dwarf Ranger 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)6 (-2) 13 (+1)11 (+0)
Skills Insight +3, Nature +0
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Dynamic Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. His gray fur is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. Dynamic was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dynamic decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels kind of lost in life; and a rival would like him out of the picture

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Rich, Criminal record. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Dynamic Of Ivory, Male Tabaxi Bard 10
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 10000 sp. Red spinel (140 gp). Alexandrite (800 gp). Malachite (8 gp). Onyx (50 gp). Jade (140 gp).


Social Check DCs

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