Leaf Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown fur is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She dislikes all the random violence that takes place in the west. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Leaf lived on a farm with her mother, near the main road leading to a nearby town. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their son. She worked as a Miller, and she later adopted a second son.
Motivation: To reunite with her absent mother; and someone believes her a fraud
Ideals: Pacifist. Bonds: Rich, Family, Immigrant, Enemies. Occupation: Miller
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 200 gp.
Syllin Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her moppish auburn hair is in a traditional bowl cut. Her green eyes are passionate and lively.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. The war was a terrible time for her, and Syllin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Syllin was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by orcs. Syllin was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: She wants revenge against orcs.
Ideals: Disciplined, Persistence. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Painter
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). 1 Breastplate.
Anthony Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears skinny pants and wears a violet and tan robe with the hood down. His long golden hair is drawn into a two foot long braid. He has a tattooed face.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Wants a kiss; and he has a crush on the local stylist
Bonds: Attractive, Job, Religious, Enemies, Has a crush. Occupation: Engraver
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 86 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
Possessions: 700 gp. Solid gold idol (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Cloth of gold vestments (150 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.
Gunter Pickering, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Gunter studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.
Motivation: To protect his home; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1000 gp.
Hugh Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak, and he perpetually has his rapier ready. His chestnut hair is singed and shortened. His hazel eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Hugh will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Hugh was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hugh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hugh. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He would like to get married and retire; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Has a crush, Family, Criminal record. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Tourmaline (90 gp).
Lidda Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. She wears her brown hair down. She is baby faced.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Lidda reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has passion for adventuring and risk; and she is terrified, and will act out of fear
Ideals: Joker. Flaws: Fearful. Bonds: Military, Family, Adventurer. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item.
Dell Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is dressed in a clean white cloak covering her clean studded leather. Her chestnut hair is matted, messy, and big. Her eyes are gray and she is always smoking a pipe.
Personality: She is almost excessively polite to everyone, even when angry. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Dyer like her father before her.
Motivation: Wants to open a new tavern; and she wants to meet her childhood hero
Flaws: Ugly, Shy. Bonds: Job, Poor, Adventurer. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 86 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7
Possessions: 2000 gp. Gold and topaz bottle stopper cork (700 gp). 1 Medium magic item.
Caelynn Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She is typically in her Tailor uniform. She keeps her white hair in a pixie cut. Her violet eyes are passionate and lively.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She worked as a nervous Tailor and found it very stressful. She ran away from her former home and has been making her living as a Tailor for the past few years.
Motivation: Revenge.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Banded agate (4 gp). Sard (80 gp).
Nimble Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no fur. Her copper eyes dart from person to person to random spaces in the air.
Personality: She is overprotective of those who hire her services. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She got into the Knight business at a young age. She helped her father out around the business and became quite the natural. She used her abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Flaws: Ugly, Hedonist. Bonds: Guardian, Job, Criminal record. Occupation: Knight
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 66 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Auran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1200 gp. Deep green spinel (90 gp). Jade (90 gp). Star ruby (800 gp). Onyx (70 gp). Violet garnet (1300 gp). Moonstone (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
