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NPC Generator

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Advanced [show]


Thervan Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears baggy yellow pantaloons and a tan scarf. His left hand appears badly burned and disfigured. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful brothel owner made him what he is. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Justice. Bonds: Family, Mentor, Nature. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Thervan Liadon, Male Half-Elf Bard 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)11 (+0) 10 (+0)17 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 1000 cp.


Social Check DCs


Ribbles Welber, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple blue robe with red stripes complete with hood. His blonde hair is heavily combed to the left. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.

History: He was born in a small island village. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ribbles Welber, Male Gnome Barbarian 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 40 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered yellow stockings. His hair is silver and very short. He wears large thick round spectacles.

Personality: Einkil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Meet up once more with his childhood friend; and he wants to get laid

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Family, Has a crush, Adventurer. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Einkil Dankil, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 14 (+2)7 (-2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Nija Flair, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears green cloth garments or leather armor. Her red hair is matted, messy, and big. Her gold eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Weaver business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Meet up once more with her childhood friend; and she loathes her own lifestyle

Flaws: Ugly, Secretive, Depressed. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Nija Flair, Female Tiefling Cleric 1
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)18 (+4) 17 (+3)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Aquan, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 140 gp.


Social Check DCs


Kyle Perry, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Marry his brother to traveling adventurers; and he feels threatened by others

Flaws: Ugly, Fearful. Bonds: Rich, Nature, Job, Family. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Kyle Perry, Male Human Warrior 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. 1 Darkwood Buckler.


Social Check DCs


Jheri Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of monstrous two handed axes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her crest is short and scarlet. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Jheri wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... When she's not drinking or sleeping the drinks off, she's doing music.

History: Jheri hails from a village terrorized by dire rats. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: Many dire rats want her driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Artistic. Bonds: Attractive, Enemies. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Jheri Lhamboldennish, Female Dragonborn Druid 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2000 cp.


Social Check DCs


Torgga Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is well dressed, but even with her fine clothing she looks run-down. She has wavy black hair. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with a lost civilization.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Further expansion of business; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Religious, Job. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Torgga Caebrek, Female Dwarf Rogue 4
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 14 (+2)7 (-2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Spring Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His cinnamon fur is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. After a long history of fighting, Spring and his spouse have recently divorced.

Motivation: He desires power and/or immortality.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Spring Wind, Male Tabaxi Cleric 9
Medium (5'8") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1500 gp.


Social Check DCs


Zedaar Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a black tunic with red highlights, and long tan pants that bunch up around his shoes. His scarlet crest is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Artistic. Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Zedaar Pyraxtallinost, Male Dragonborn Commoner 6
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 39 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 40 pp.


Social Check DCs

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