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NPC Generator

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Advanced [show]


Moon Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown Stetson hat and brown clothes. Her fur is cut close to her head. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is skeptical of what others tell her and is slow to trust.

History: Moon was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She'd like to take her coworkers down a peg; and to reunite with her old friends

Flaws: Ugly, Shy, Disease. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Moon Of Dragons, Female Tabaxi Expert 5
Medium (5'9") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ildrex Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a black coat over a green low-cut shirt, and a feathered hat upon his head. Beneath his clothing is a huge mess of scar tissue. He has wavy white crest. His skin is flawless and his red eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is currently in port desperately looking for someone to get him out; and he is currently in port desperately looking for someone to get him out

Flaws: Emotional. Bonds: Slave, Attractive, Military, Nature. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Ildrex Dhyrktelonis, Male Dragonborn Aristocrat 5
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: Fiery yellow corundum (1600 gp). Fire opal (1600 gp).


Social Check DCs


Sekhmet Gluttony, Female Tiefling [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor. She carries with her a set of falchions, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her long chestnut hair is drawn into a two foot long braid. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Sekhmet is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Jeweler arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Sekhmet Gluttony, Female Tiefling Expert 10
Medium (6'3") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Jezean Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time. She wears a small hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She plays an instrument quite well.

History: Jezean was born with her father's beautiful face. She found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has achieved small success as a Bricklayer.

Motivation: She wants to meet her childhood hero; and wants to open a new tavern

Ideals: Joker, Artistic. Bonds: Attractive, Adventurer, Job. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Jezean Vangdondalor, Female Dragonborn Ranger 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 sp. Rhodochrosite (9 gp). Chrysoberyl (80 gp).


Social Check DCs


Carlin Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her golden hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born the only child of a wealthy merchant. Carlin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Carlin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Entrepeneur, Justice. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Carlin Horcusporcus, Female Gnome Wizard 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Eleanor Melancon, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a grey tunic with pastel highlights, and long white pants that bunch up around her shoes. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her ears are large.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She would rather hide behind her crafts than deal with other people.

History: From birth she was tutored by a cruel and relentless mentor. She has had some formal music training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break

Ideals: Artistic. Flaws: Ugly, Greedy, Shy. Bonds: Poor, Mentor. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Eleanor Melancon, Female Human Warlock 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Just what you see.


Social Check DCs


Orsik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple grey robe with violet stripes complete with hood. He wears his red hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich southern family. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Orsik began to lead the lost caravan. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Money/treasure.

Ideals: Entrepeneur. Bonds: Enemies, Rich. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Orsik Ironfist, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1500 sp.


Social Check DCs


Trym Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Joker. Flaws: Insane. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Trym Marlowe, Male Human Wizard 2
Medium (5'10") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 310 gp.


Social Check DCs


Arjhan Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Mortician. His crest, while still mostly red, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is used to getting what he wants. In part because he is a meticulous planner.

History: Arjhan lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: He's in love; and regain custody of his son

Ideals: Artistic, Professionalism. Bonds: Attractive, Family, Rich, Has a crush. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Arjhan Ghaallixirn, Male Dragonborn Paladin 7
Medium (6'2") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs

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