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NPC Generator

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Advanced [show]


Althaea Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She is physically well-built. Her tied-back hair is golden. Her eyes are likewise amber.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Althaea was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.

Motivation: To clean up the streets.

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Guardian, Poor. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Althaea Caphaxath, Female Elf Paladin 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 9000 cp.


Social Check DCs


Dondon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears white leather gloves, a white jacket, and tight pants. His brown hair is long and unkept. His eyes are hazel and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Dondon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dondon's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Selfish. Bonds: Military. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Dondon Wiseacre, Male Halfling Warrior 12
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 12
Hit Points 85 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +6, Investigation +7
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Dwarven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting clothing which further accentuates his frame. He has styled his brown fur well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Flaws: Addict. Bonds: Attractive, Guardian, Military, Criminal record. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Three On the Water, Male Tabaxi Warlock 10
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Aquan
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 2400 gp. 1 Minor magic item.


Social Check DCs


Tiaathque Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'2". She wears clothing that is held on in multiple layers but all of it is in poor condition, and her gloved hand is found clutching a bow. Her black hair is wavy and long. Her blue eyes dart from person to person.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with a lost civilization.

History: The child of southern immigrants she idolized her father. Tiaathque was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tiaathque decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Seeks redemption; and she's looking for her big break

Flaws: Depressed. Bonds: Poor, Adventurer, Immigrant, Criminal record. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Tiaathque Madden, Female Half-Elf Paladin 4
Medium (5'2") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Seebo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Seebo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Seebo's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Persistence, Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Seebo Fiddlefen, Male Gnome Aristocrat 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)7 (-2) 15 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Seraphina Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. Her skin is fair and her fingers are delicate and long. Her white hair is cut jaggedly and amateurishly. Her violet eyes are slightly larger than normal.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She can't help but pocket interesting objects she comes across

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To share knowledge with the world; and several ex partners dislike her way of doing things and want revenge

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Criminal record. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Seraphina Copperkettle, Female Halfling Barbarian 15
Small (3'0") Halfling, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 114 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Survival +7
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 gp. Brown-green garnet (70 gp). Smoky quartz (70 gp). Blue star sapphire (1300 gp). Obsidian (12 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Tiger eye turquoise (12 gp). Amber (70 gp). Azurite (12 gp). White opal (1300 gp). Hematite (12 gp). Chalcedony (70 gp). Hematite (12 gp). Black opal (1300 gp). Freshwater pearl (12 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rieta Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in an above average manner and is in decent physical shape. Her silver hair is braided into rings. Her red eyes are passionate and lively.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rieta grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rieta. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Depressed, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Rieta Chaos, Female Tiefling Paladin 2
Medium (6'0") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. Citrine (50 gp). 1 Masterwork manacles.


Social Check DCs


Kali Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is portly but not overly obese. Her hair is blue, silky, and of moderate length. Her eyes are gold and she is always smoking a pipe.

Personality: She can speak with the recently deceased. As long as the job gets done she does not care how it got done.

History: Kali was born the youngest of three triplets. Her first spouse was a Fletcher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Gifted, Professionalism. Bonds: Adventurer, Attractive, Family. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Kali Grief, Female Tiefling Sorcerer 7
Medium (6'0") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1000 gp.


Social Check DCs


Boddynock Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His skin is fair and his fingers are delicate and long. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Boddynock took refuge in the old dungeon and found the beat up spear and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world.

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Job, Nature. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Boddynock Nopenstallen, Male Gnome Monk 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 6 (-2)12 (+1)
Skills Animal Handling +0, Investigation +4
Senses Passive Perception 8
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Onyx (50 gp). Black pearl (1200 gp). Blue quartz (7 gp). 4 Thunderstones. 4 Smokesticks. 1 Everburning torch.


Social Check DCs

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