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NPC Generator

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Advanced [show]


Eiravel Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black hair down. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He struck the Glassblower job and began his own company from there.

Motivation: To be a Bellfounder again.

Ideals: Fighting, Athletic, Logical. Bonds: Job, Rich. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Eiravel Tiltathana, Male Elf Adept 5
Medium (4'9") Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a bow. With bright auburn hair and a scraggly beard. His blue eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Painter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and retire the richest man in the north

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Diggory Ofandrus, Male Half-Elf Aristocrat 10
Medium (5'11") Half-Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Nature +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 280 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skûn Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy silver hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Professionalism, Opinionated, Fighting, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Skûn Alby, Male Half-Orc Adept 7
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 53 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 14 (+2)6 (-2)
Skills Arcana +4, Deception +1
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp.


Social Check DCs


Ernest Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet tunic with black highlights, and long red pants that bunch up around his shoes. His hair is long and black with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 8 years.

Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern

Flaws: Disease. Bonds: Immigrant, Rich, Nature, Job, Family. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Ernest Rolands, Male Half-Elf Rogue 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)7 (-2) 15 (+2)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 220 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Gimble Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky blue painted plate armor. His chestnut hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Impulsive. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Gimble Beren, Male Gnome Fighter 14
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 60 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)19 (+4) 13 (+1)13 (+1)
Skills Arcana +9, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Ignan, Dwarven, Elven
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item.


Social Check DCs


Qualen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly halberds and swords. He has styled his white hair well, parting it to the left. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 6 years old his parents immigrated from the west. Qualen was born on a far western plains where he grew up under the tutelage of his father, an expert Weaver. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Flaws: Ugly, Greedy. Bonds: Criminal record, Immigrant. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Qualen Folkor, Male Gnome Aristocrat 13
Small (3'8") Gnome, Neutral Evil (CR 13)
Armor Class 11
Hit Points 87 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 4000 gp. Carnelian (70 gp). Sardonyx (70 gp). Canary diamond (4000 gp). Sard (70 gp). Eye agate (5 gp). Violet garnet (900 gp). Hematite (5 gp). Iolite (70 gp). Coral (80 gp).


Social Check DCs


Randal Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his white robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy golden hair. His eyes are likewise amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Randal reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Flaws: Impulsive. Bonds: Attractive, Poor, Military. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Randal Hadleigh, Male Human Aristocrat 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)9 (-1) 15 (+2)6 (-2)
Skills Athletics +5, Deception +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1000 cp.


Social Check DCs


Skûn Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Skûn was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Passionate, Extrovert. Flaws: Ugly. Bonds: Military. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Skûn Dalton, Male Half-Orc Barbarian 3
Medium (5'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Thar Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He wears a broad hat to hide his balding. His violet eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and he's looking for his big break

Ideals: Opinionated. Flaws: Insomniac, Disease. Bonds: Rich, Adventurer. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Thar Ramsay, Male Half-Orc Warrior 4
Medium (5'0") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 24000 sp.


Social Check DCs

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