Ootah Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with Stetson hat. Her white hair is knotted and matted. She has gleaming, smiling blue eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is a Metallic Dragon in disguise. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is greedy; and her relatives are trying to arrange a marriage
Flaws: Cynical, Fearful. Bonds: Adventurer, Family, Rich. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Undercommon, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1200 gp.
Bryseis Grief, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears tight fighting clothing, which leaves very little to the imagination. She has moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: Cocky and sure of herself, she believes she is the best Adventurer born in the past three hundred years. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Bryseis was born the youngest of three triplets. Her mother was a soldier and died while she was still young. Bryseis was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 9 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 5 (-3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 12000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (1000 gp).
Spring Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting pastel shirt and pants. His fur is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels threatened by others
Ideals: Logical. Flaws: Fearful. Bonds: Guardian, Rich, Criminal record. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 75 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
Possessions: 500 gp. Black velvet mask with numerous citrines (40 gp). Jeweled gold crown (3000 gp). Solid gold idol (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Gold and topaz bottle stopper cork (300 gp).
Ridaro Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She has a hunchback. She wears a broad hat to cover her moderate length white hair. Her hazel eyes peer out from beneath her broad yellow hat.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She plays an instrument quite well.
History: Ridaro was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Barrister and was forced into it by her family.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Barrister
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Giant, Draconic, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jade Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears baggy brown pantaloons and a tan scarf. Her fur is cut close to her head. She has several tiny amber earrings on each ear.
Personality: She acts crazy and hedonistic. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Jade was born the youngest of three triplets. In her 10th year, her parents were killed by a brigands raid, leaving Jade alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and regain custody of her daughter
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Rich, Family, Enemies. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 10000 cp.
Yevelda Langdon, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears very tight pants and wife beaters, though occasionally she sports a black coat. Her head has been shaved. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Yevelda is depressed about a lot of things. She tends to be a nihilist. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She got away from her former life and has fallen to alcoholism.
Motivation: She feels kind of lost in life.
Ideals: Entrepeneur. Flaws: Ugly, Addict, Depressed. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. Deep green spinel (50 gp). 1 Banded mail.
Norkruuth Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a black tunic with pastel highlights, and long black pants that bunch up around his shoes and is in decent physical shape. His scarlet crest is braided into rings. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Norkruuth was born the youngest of three triplets. In his 16th year, his parents were killed by a giants raid, leaving Norkruuth alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Family, Enemies, Adventurer. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 52 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item.
Beloril Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments
History: He was raised by priests from a young age. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. During his travels, Beloril and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Beloril discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Beloril fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Disciplined, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 260 gp. Moss agate (8 gp). Peridot (80 gp). Eye agate (8 gp). 1 Masterwork studded leather.
Bucklal Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet.
Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.
Motivation: To protect his home; and to settle down with his crush
Ideals: Entrepeneur. Bonds: Attractive, Rich, Has a crush, Nature, Guardian. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 16 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Infernal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: 90 pp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

