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NPC Generator

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Advanced [show]


Tree In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He keeps his white fur in a pixie cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy

Ideals: Philantrophist, Justice. Bonds: Rich, Family, Enemies. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Tree In Woods, Male Tabaxi Expert 6
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 gp. 1 Full Plate.


Social Check DCs


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His moppish auburn hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Baern is combative with any and all who dare try his patience in the slightest.

History: Born in the west his family was never financially stable. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and a strong sense of loyalty to half-orc people

Ideals: Impeccable, Justice. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Baern Eversharp, Male Dwarf Paladin 7
Medium (4'2") Dwarf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 68 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Goblin, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Jasper (80 gp). Sard (80 gp). Black pearl (600 gp). Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akra Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, she is not a threatening figure. She wears a feathered hat to cover her moderate length blue crest. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is business-like. She takes instructions and follows them to the letter. Akra is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is untrained/undisciplined, which makes her dangerous.

Motivation: Marry her sister to traveling adventurers; and she is unsatisfied with her job

Ideals: Professionalism, Entrepeneur. Flaws: Insane. Bonds: Family, Job. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Akra Norixius, Female Dragonborn Expert 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Greethen Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a green and violet handkerchief worn on his left side. His red crest is matted, messy, and big. He has a tattooed face.

Personality: A skeptical and narcissistic man, Greethen's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Greethen grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Gifted. Flaws: Ugly, Secretive. Bonds: Immigrant, Adventurer. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Greethen Vangdondalor, Male Dragonborn Warrior 18
Medium (6'8") Dragonborn, Neutral Good (CR 18)
Armor Class 12
Hit Points 127 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +8, Intimidation +8
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4

Possessions: 8000 gp. Moonstone (30 gp). Chrysoprase (30 gp). Rich purple corundum (1200 gp). Black pearl (800 gp). Aquamarine (800 gp). Carnelian (30 gp). Freshwater pearl (7 gp). Onyx (30 gp). Violet garnet (800 gp). Star rose quartz (30 gp). 1 Major magic item.


Social Check DCs


Oppah Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing colorful clothing, dressed as a Map Maker. With bright golden hair. She has violet eyes and a tan hat with a red feather.

Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She receives visions of the future at random moments

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Map Maker arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Wants a kiss; and she wants to get laid

Ideals: Gifted. Bonds: Job, Rich, Has a crush. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Oppah Sympony, Female Gnome Warrior 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)9 (-1) 8 (-1)8 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 19000 sp. Sard (50 gp). Golden yellow topaz (500 gp). 4 Acid flasks. 2 Thunderstones. 1 Antitoxin.


Social Check DCs


Glim Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large blue mantle and cape that has been intricately interwoven into his black robe. His head has been shaved. His green unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the east. Through the years after Glim was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Glim's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Disease, Antagonistic, Fearful. Bonds: Poor. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Glim Oomtrowl, Male Gnome Adept 6
Small (3'6") Gnome, Chaotic Good (CR 6)
Armor Class 8
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Terran
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Just what you see.


Social Check DCs


Zagga Gladstone, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'3" and wears a black costume with the symbols of magic on her torso. Her right leg appears badly burned and disfigured. Her silver hair is well kept. Her eyes are a pleasant hazel.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born a particularly ugly child, much to the horror of her parents. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. She has built up a small fortune and can afford her own way.

Motivation: She wants revenge against giants.

Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Zagga Gladstone, Female Half-Orc Barbarian 7
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Harvest Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He carries a battered shortbow and tarnished dagger as well. His fur is beige and very short. His eyes are yellow and catlike.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Harvest was raised in a hard working conservative environment. Harvest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Healer for hire.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and to pay off his debts

Ideals: Fighting. Bonds: Job, Rich, Nature, Debt. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Harvest Hummingbird, Male Tabaxi Bard 14
Medium (6'8") Tabaxi, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 74 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +7, Survival +7
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 6000 gp. Carnelian (20 gp). Amber (130 gp). Golden yellow topaz (600 gp). Chrysoprase (20 gp). Moss agate (11 gp). Obsidian (11 gp). Deep green spinel (130 gp). 1 Medium magic item.


Social Check DCs


Henk Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane, Depressed, Shy. Bonds: Rich. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Henk Mori, Male Half-Orc Fighter 4
Medium (6'7") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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