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NPC Generator

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Advanced [show]


Farideh Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her white crest is thinning but still full. She has gleaming, smiling red eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in a small village she learned the ways of the warrior from her father. In her 17th year, her parents were killed by a illithids raid, leaving Farideh alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Mercenary.

Motivation: Meet up once more with her childhood friend; and to reunite with her absent father

Ideals: Fighting. Bonds: Job, Family, Enemies, Adventurer. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Farideh Caavylteradyn, Female Dragonborn Aristocrat 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp.


Social Check DCs


Katherine Wellington, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is cut close to her head. She has a tattooed face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: The child of eastern immigrants she idolized her father. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and her spouse's relatives view her with great suspicion

Flaws: Cynical, Ugly. Bonds: Immigrant, Has a crush, Family, Adventurer. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Katherine Wellington, Female Human Barbarian 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 20 gp.


Social Check DCs


Shanairla Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear flannel. Her red hair is kept up in a ponytail inside a small hat. She wears an eyepatch.

Personality: She is happy with her job as a Hunter. She turns her eye from what people do, preferring to live and let live. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Architect again; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Nature. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Shanairla Plemens, Female Half-Elf Commoner 8
Medium (4'9") Half-Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Faith, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His hair is short and purple. He has gleaming, smiling silver eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Astar lived on a farm with his mother, near the main road leading to a nearby town. One day when Astar was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Astar was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Rich, Family. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Astar Faith, Male Tiefling Warrior 3
Medium (6'8") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Silver pearl (50 gp). Aquamarine (900 gp). 3 Smokesticks.


Social Check DCs


Aelar Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a violet collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His hair is short and silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Aelar and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a mayor and was forced into it by his family

Flaws: Insane, Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Aelar Harper, Male Half-Elf Barbarian 13
Medium (5'6") Half-Elf, True Neutral (CR 13)
Armor Class 9
Hit Points 147 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3

Possessions: 400 pp. Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Beitz, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. He keeps his long black hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east to a Junk Dealer, Trey learned a great deal about his mother's area of expertise. A gifted student he started as a Carpenter, but he got bored and became a Junk Dealer. He struck the Junk Dealer job and began his own company from there.

Motivation: Wants his loneliness to end; and wants to open a new tavern

Ideals: Passionate, Philantrophist. Bonds: Attractive, Job, Has a crush. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Beitz, Male Human Wizard 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Crampernap Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a club. His chestnut hair, when down, is lengthy. His gray eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: Born in the west to a Painter, Crampernap learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He became a Painter soon after.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Job, Nature, Enemies. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Crampernap Raulnor, Male Gnome Rogue 14
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 70 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)10 (+0) 18 (+4)13 (+1)
Skills Animal Handling +9, Performance +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 200 pp. Chrysoberyl (140 gp). Fiery yellow corundum (1200 gp). Sardonyx (20 gp). Freshwater pearl (10 gp). Pink pearl (140 gp). Obsidian (10 gp). Smoky quartz (20 gp). Bloodstone (20 gp). White pearl (140 gp). Violet garnet (700 gp). Rhodochrosite (10 gp). Black star sapphire (1200 gp). Golden pearl (140 gp). Malachite (10 gp). Moss agate (10 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Hornsby, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. Her hair, while still mostly chestnut, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: When she was but 5 years old her parents immigrated from the north. She has had some formal poetry training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Elizabeth Hornsby, Female Human Warrior 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)7 (-2) 8 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Orianna Random, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her rapier. Her chestnut hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Orianna was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Orianna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Orianna Random, Female Tiefling Ranger 2
Medium (4'11") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 270 gp. Chrysoberyl (140 gp).


Social Check DCs

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