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NPC Generator

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Advanced [show]


Dariff Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of crossbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her black hair is cut jaggedly and amateurishly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves telling others what to do and how they should feel about things. Dariff is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dariff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of her son; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Bonds: Family, Immigrant. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Dariff Glanhig, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)17 (+3) 13 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 170 gp. Black velvet mask with numerous citrines (180 gp).


Social Check DCs


Adelaide Blankley, Female Human [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. With bright white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in a small island village. Her mother was very strict, and drilled into her lessons on being the perfect lady. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Joker, Gifted, Impeccable. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Adelaide Blankley, Female Human Cleric 7
Medium (4'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 80000 cp. Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Osah Rise, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is black and very short. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a white middle class family as the only child. A freak accident while working with her Carpenter father left her crippled. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She seems to be bored by most things; and to end her boredom

Flaws: Disease, Secretive, Mundane. Bonds: Rich, Attractive. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Osah Rise, Female Tiefling Barbarian 8
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1

Possessions: 30000 cp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his nunchaku. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Jebeddo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: Revenge.

Ideals: Artistic, Pacifist. Flaws: Ugly, Addict. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Jebeddo Oomtrowl, Male Gnome Fighter 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Dell Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her long brown hair kept up in a rat tail. Her ears are large.

Personality: Dell is depressed about a lot of things. She tends to be a nihilist. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Dell lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and she feels kind of lost in life

Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Dell Glenfellow, Female Halfling Commoner 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)10 (+0) 9 (-1)8 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Red garnet (40 gp). Violet garnet (400 gp). Peridot (30 gp). 1 Healer’s kit.


Social Check DCs


Solomon Fidget, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He has a slight overbite and is overall scrawny. He wears his auburn hair up. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Justice. Flaws: Addict. Bonds: Rich, Attractive, Military. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Solomon Fidget, Male Human Ranger 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Theirastra Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. With bright red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: Theirastra was born with her mother's beautiful face. Her family was turned out during the war. She and her family wandered west to less war torn lands. She's since become an addict/alcoholic.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Flaws: Antagonistic, Addict, PTSD, Depressed. Bonds: Attractive. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Theirastra Xistsrith, Female Elf Fighter 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 4 (-3)12 (+1) 16 (+3)10 (+0)
Skills Stealth +7, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 15000 cp.


Social Check DCs


Drifting Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel tunic with white highlights, and long black pants that bunch up around her shoes. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. Her gray fur is heavily combed to the left. She wears round tiny glasses practically rammed into her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She served in the navy to pay for her family's outstanding loans. She dropped out of school before completing her studies. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and wants a kiss

Ideals: Professionalism, Logical. Bonds: Military, Family, Has a crush. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Drifting Of Spirit, Female Tabaxi Monk 4
Medium (4'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 18 (+4)13 (+1)
Skills Insight +6, Investigation +5
Senses Passive Perception 14
Languages Common, Abyssal, Dwarven, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Tiger eye turquoise (8 gp). Azurite (8 gp).


Social Check DCs


Verna Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black hair is drawn into a tight pony tail with a skull scrunchie. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has always had a great fascination with Gnomish culture. She is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Gnomish compassion.

Flaws: Racist, Selfish, Fearful. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Verna Hilltopple, Female Halfling Wizard 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 300 gp. Bloodstone (80 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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