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NPC Generator

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Advanced [show]


Nedda Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and tends to wear a large white jacket. Her skin is also unnaturally pale. She has slicked back golden hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is frequently practicing swordplay.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When Nedda reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Expand her business; and she wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Disease, Shy. Bonds: Military, Job. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Nedda Brightmoon, Female Halfling Paladin 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Nicholas Hackney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He has a large brown mantle and cape that has been intricately interwoven into his black robe, marred by teas. His white hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Military, Family. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Nicholas Hackney, Male Human Cleric 2
Medium (6'1") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 390 gp.


Social Check DCs


Vonbin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His hair is auburn, silky, and of moderate length. His amber unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonbin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Navigator and was forced into it by his family.

Ideals: Disciplined, Fighting. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Vonbin Daerdahk, Male Dwarf Sorcerer 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1600 gp. Old masterpiece painting (2200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. He wears his auburn hair up in a very large beehive style do. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Himo studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Philantrophist, Gifted, Athletic. Bonds: Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Himo Siannodel, Male Elf Fighter 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)7 (-2) 15 (+2)12 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Sweet In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky pastel painted plate armor. She carries with her a set of rapiers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has no fur. This hazel eyed northerner is not easily forgotten.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She can't help but pocket interesting objects she comes across

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved out south to avoid the crime she committed. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Sweet In the Morning, Female Tabaxi Wizard 7
Medium (6'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)8 (-1) 15 (+2)6 (-2)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and dresses like a well dressed Brewer does. Her skin is also unnaturally pale. Her chestnut hair is singed and shortened. Her face is scarred and worn.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She uses divination through singing.

History: Gifted from a young age, Merla studied abroad. Her childhood dream was to be a Shepherd, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Merla TellPenny, Female Halfling Cleric 10
Small (3'1") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 12 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 5 (-3)19 (+4) 12 (+1)9 (-1)
Skills Arcana +8, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Druidic, Sylvan, Giant
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 700 gp. Golden yellow topaz (1000 gp). Citrine (30 gp). Lapis lazuli (10 gp).


Social Check DCs


Koeth Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail, he is not a threatening figure. His red hair is knotted and matted. His hazel eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Shoemaker, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Logical. Flaws: Antagonistic, Ugly. Bonds: Job, Has a crush. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Koeth Floshem, Male Half-Elf Warlock 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tiaathque Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tan coat over a red low-cut shirt, and a Stetson hat upon her head. Her auburn hair is braided into rings. Her eyes are blue and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a very good compulsive liar and kleptomaniac.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has decided she is irredeemable; and doesn't want to be a mercenary and was forced into it by her family

Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Poor, Family. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tiaathque Xiloscient, Female Elf Bard 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 90 gp.


Social Check DCs


Dee Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She carries a battered halberd and tarnished dagger as well. Her chestnut hair is well kept. Her face is scarred and worn.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dee is combative with any and all who dare try her patience in the slightest.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She is greedy; and she's repulsed by the pc

Ideals: Fighting, Philantrophist, Justice. Flaws: Ugly, Antagonistic, Disease. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Dee Underfoot, Female Halfling Warlock 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)18 (+4) 9 (-1)13 (+1)
Skills Animal Handling +1, Arcana +6
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Orc, Ignan, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 4000 cp.


Social Check DCs

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