Thoradin Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is cut short with large spiked bangs in the front. He has violet eyes and a grey hat with a green feather.
Personality: This man loves painting and to teach people painting more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the south. He has had some formal painting training, and achieved minor success. He's since become an addict/alcoholic.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Artistic. Flaws: Addict. Bonds: Criminal record, Immigrant. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 700 sp. 1 Half-Plate.
Bilbron Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His gray eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Optimist. Bonds: Religious, Mentor. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Orc, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 60000 cp. Moss agate (6 gp). Lapis lazuli (6 gp).
Umpen Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has wavy silver hair. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Umpen was raised in a hard working conservative environment. He was taken from his home at a very young age. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Greedy. Bonds: Attractive, Adventurer, Job, Slave. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Moss agate (10 gp). Jet (90 gp). Tourmaline (90 gp). 1 Crowbar.
Gale Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a brown costume with the symbols of strength on her torso. Her fur is cut close to her head. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Gale embodies much of what other species detest in the Tabaxis. She invites people to come help in her community garden.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She desires power and/or immortality.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Farmer
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp.
Lavinia Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple white robe with blue stripes complete with hood. She has wavy white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She also is a firm believer in the womanly ideal.
History: She was always a brilliant, if unscrupulous mind. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove her worth to the world; and to share knowledge with the world
Ideals: Logical. Flaws: Selfish, Impulsive, Insane. Bonds: Attractive. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Dworic Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of quarterstaffs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and very short. His green eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting. Flaws: Secretive, Insane. Bonds: Attractive, Criminal record. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 330 gp. 1 Breastplate.
Wrenn Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue trousers with green and brown striped suspenders. He wears various colorful collared shirts. He is physically well-built. He wears a top hat to cover his moderate length black hair. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Wrenn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Glassblower business at a young age. His necromantic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has money and likes to spend it; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Gifted. Flaws: Secretive. Bonds: Military, Job, Rich. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Druidic, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +0
Possessions: 90 gp.
Rûg Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is well dressed, constantly wearing a black suit, tan shirt, and black tie. He has a hunchback. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Antagonistic. Bonds: Mentor. Occupation: Bather
Voice: Stutters
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1000 gp. Hematite (4 gp). Violet garnet (500 gp). 1 Minor magic item.
Oriff Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: This woman loves music and to teach people music more than just about anything. Oriff is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Oriff was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Regain custody of her son.
Ideals: Artistic. Bonds: Adventurer, Attractive, Family. Occupation: Bowyer
Voice: Dark and ominous
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Azurite (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!