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NPC Generator

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Advanced [show]


Faral Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Sporting a silver mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic woman, Faral's first love is herself. Her second love is also herself. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Scribe arts, while her father instructed her in etiquette, music and courtly manner. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Rich, Mentor. Occupation: Scribe

Voice: Posh accent

Attributes [hide]

Faral Othronus, Female Half-Elf Ranger 4
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. Carved bone or ivory statuette (60 gp).


Social Check DCs


Hobart Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Hobart would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Shipwright business at a young age. His childhood dream was to be a Engraver, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Hobart Silvereyes, Male Halfling Adept 15
Small (2'10") Halfling, Neutral Evil (CR 15)
Armor Class 10
Hit Points 54 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)18 (+4) 10 (+0)13 (+1)
Skills Animal Handling +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Abyssal, Undercommon, Celestial
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 7000 gp. Blue sapphire (1100 gp). Hematite (11 gp). Black pearl (200 gp). Red spinel (50 gp). Star rose quartz (60 gp). Hematite (11 gp). Amber (50 gp). Hematite (11 gp). Aquamarine (200 gp). Emerald (1100 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a broad hat to cover her moderate length white fur. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is a hateful person. She taunts others and blames them for her problems. She never wears the same outfit twice, unless she absolutely has to.

History: Dagger was born in the west. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered writing. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and expand her business

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Dagger Of Wine, Female Tabaxi Rogue 3
Medium (5'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rosamund Richie, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her red hair is cut short. She has a dull look in her gray eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rosamund took refuge in the old dungeon and found the beat up whip and armor she uses now. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To settle down with her crush; and wants her loneliness to end

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Criminal record, Has a crush. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Rosamund Richie, Female Human Expert 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Giant, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Bhevek Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears baggy white pantaloons and a red scarf. His skin is also unnaturally pale. His golden hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has set out to sabotage the competition.

Motivation: To be a Gardener again; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Bhevek Littlefoot, Male Halfling Ranger 11
Small (3'4") Halfling, Neutral Good (CR 11)
Armor Class 10
Hit Points 87 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 320 pp. Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large brown jacket. He wears his hair in dreadlocks. His fierce blue eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the north, but his parents moved at a very young age to the west. In his 12th year, his parents were killed by a illithids raid, leaving Whurbin alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to work out more often

Ideals: Professionalism, Athletic. Bonds: Criminal record, Immigrant, Enemies. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Whurbin Trollbleeder, Male Dwarf Expert 11
Medium (4'5") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 80 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 13 (+1)7 (-2)
Skills Arcana +7, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Draconic, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1700 gp. Moonstone (80 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ootah Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears white leather gloves, a white jacket, and tight pants. Her black hair is lengthy. Her eyes are gray and catlike.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.

History: Ootah was born the youngest of three triplets. Ootah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: She loathes her own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Family, Adventurer. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Ootah Hale, Female Half-Orc Monk 12
Medium (5'11") Half-Orc, Lawful Evil (CR 12)
Armor Class 11
Hit Points 59 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 18 (+4)12 (+1)
Skills Insight +8
Senses Passive Perception 14
Languages Common, Orc, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gadreel Flair, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is braided into rings. Her eyes are gold and catlike.

Personality: She snorts whenever she laughs or is feeling confident. She feeds upon the attention of others.

History: The child of a Fisher, who enjoyed hunting, Gadreel was taken on many hunting expeditions. She was an apprentice working in her father's forge. She became a Animal Trainer soon after.

Motivation: Someone believes her a fraud; and sabotage a competitor

Bonds: Attractive, Nature, Job, Enemies. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Gadreel Flair, Female Tiefling Adept 8
Medium (5'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)14 (+2) 4 (-3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 7
Languages Common, Undercommon, Terran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Banded agate (13 gp). Alexandrite (1200 gp). Sard (30 gp). Black opal (700 gp). Black pearl (1200 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His clothes are grease stained in places. He has styled his black fur well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Flask was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Disciplined. Flaws: Insomniac. Bonds: Poor, Immigrant, Attractive. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Flask Timber, Male Tabaxi Bard 2
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)19 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 170 gp. 1 Silk rope.


Social Check DCs

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