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NPC Generator

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Advanced [show]


Vonana Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is smooth and relatively long. Her amber eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. She is frequently practicing swordplay.

History: She was born in a small desert village. When Vonana reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Military, Nature. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Vonana Stoutale, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)17 (+3) 9 (-1)7 (-2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 220 gp. 4 Holy water.


Social Check DCs


Geva Dalton, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her white hair is styled in orderly dreadlocks. She wears an eyepatch.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born several months after her mother was called into army service. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Impeccable, Gifted. Flaws: Ugly, Emotional. Bonds: Rich, Military. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geva Dalton, Female Human Cleric 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tree Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. His cinnamon fur is long and unkept. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a great chef.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Tree took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Artistic, Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Tree Of Shadows, Male Tabaxi Warrior 11
Medium (6'6") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 96 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2600 gp. Rich purple corundum (600 gp). Carnelian (60 gp). Zircon (60 gp). Rhodochrosite (13 gp). 1 Minor magic item.


Social Check DCs


Trail Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a moderate pudge and is not very fit. Her black fur is kept up in a ponytail inside a small hat. She has several tiny amber earrings on each ear.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Trail was born the youngest of three triplets. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Bonds: Rich, Family, Has a crush, Religious. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Trail Grass, Female Tabaxi Commoner 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Helen Beckwith, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with grey lining and desert motifs. She wears her auburn hair down. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has all her life been fascinated with writing.

History: Born to a pair of adventurers, Helen grew up listening to her father's many stories. A few years later when the south was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Adventurer, Immigrant. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Helen Beckwith, Female Human Aristocrat 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Theobald Wellington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. He wears his brown hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Theobald studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Many dire rats want him driven away; and wants a kiss

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Enemies, Has a crush. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Wellington, Male Human Paladin 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Gimurt Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is brown and very short. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: Gimurt was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and to be a junk dealer again

Flaws: Sensitive, Impulsive. Bonds: Poor, Job. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Gimurt Eversharp, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Black star sapphire (600 gp). 1 Climber’s kit.


Social Check DCs


Tiaathque Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is cut close to her head. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She never wears the same outfit twice, unless she absolutely has to.

History: She was born the only child of a wealthy merchant. She found a children's book about a Half-Elf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Tiaathque Staurheim, Female Half-Elf Bard 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Stratford, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown tunic with blue highlights, and long brown pants that bunch up around her shoes. Her long silver hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. When she's not drinking or sleeping the drinks off, she's doing music.

History: Katherine was born with her mother's beautiful face. She was taken as a slave by a traveling circus and forced to perform She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother; and an old rival family wants her found

Ideals: Opinionated, Artistic. Bonds: Poor, Attractive, Slave, Family. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Katherine Stratford, Female Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Finely wrought small gold bracelet (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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