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NPC Generator

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Advanced [show]


Ivellios Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears violet painted combat armor at almost all times. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Adventurer father left him crippled. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Ivellios Horner, Male Half-Elf Paladin 7
Medium (5'11") Half-Elf, Neutral Good (CR 7)
Armor Class 9
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 sp. Azurite (11 gp).


Social Check DCs


Gruk Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears white leather gloves, a white jacket, and tight pants. He keeps his long black hair kept up in a rat tail. He is baby faced.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: Gruk was born in the east. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gruk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gruk. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Insane, Impulsive. Bonds: Criminal record, Job. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Gruk Ramsay, Male Half-Orc Warrior 11
Medium (6'3") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)6 (-2) 12 (+1)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2800 gp. Freshwater pearl (5 gp). Violet garnet (700 gp). Rhodochrosite (5 gp). Hematite (5 gp).


Social Check DCs


Simon Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered tan stockings. He is physically well-built. His silver hair is unkempt and raggedy. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the south. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Tanner, who enjoyed hunting, Simon was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to end his boredom

Ideals: Pacifist, Optimist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Simon Wallace, Male Human Cleric 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)7 (-2) 15 (+2)11 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: Just what you see.


Social Check DCs


Baern Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His brown hair is slicked back into a classic pompadour. His brown eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of gnolls once and for all.

History: Baern was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Revenge; and sabotage a competitor

Bonds: Adventurer, Poor, Immigrant, Job, Enemies. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Baern Graybeard, Male Dwarf Fighter 6
Medium (4'0") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 65 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)17 (+3) 10 (+0)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Giant, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp. Star rose quartz (40 gp). Obsidian (15 gp). Moss agate (15 gp).


Social Check DCs


Carrie Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely yellow suit with tan socks and a vest with buckled shoes. His hair is white and curly. His eyes are green and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Carrie was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Flaws: Selfish, Antagonistic, Mundane. Bonds: Poor, Criminal record. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Carrie Othronus, Male Half-Elf Ranger 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 15 (+2)8 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 240 gp.


Social Check DCs


Virra Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear blue tank tops with black skirt. Her chestnut hair is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Energy wise she seems alert and responsive.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Virra and her spouse have recently divorced.

Motivation: She is unsatisfied with her job.

Ideals: Disciplined, Professionalism. Flaws: Ugly, Disease, Antagonistic. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Virra Lingenhall, Female Gnome Warlock 8
Small (3'6") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)9 (-1) 15 (+2)8 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Red-brown spinel (80 gp). Brown-green garnet (80 gp). Lapis lazuli (4 gp). Violet garnet (400 gp). Alexandrite (400 gp). Aquamarine (400 gp).


Social Check DCs


Ida Whitby, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blonde hair is matted, messy, and big. Her eyes are amber.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a minor phobia of water and hates getting wet.

History: Born in the north to a Engraver, Ida learned a great deal about her father's area of expertise. She struck it rich when she found rare goods in large quantities. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Job, Rich, Family. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Ida Whitby, Female Human Fighter 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp. Brown-green garnet (70 gp).


Social Check DCs


Margery Adley, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tight fitting brown shirt and pants. She has wavy golden hair. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has never given up on her poetry dream.

Motivation: To prove her worth to the world; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Job, Family. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Margery Adley, Female Human Commoner 2
Medium (6'1") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 12 (+1)17 (+3)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: Golden pearl (80 gp). Hematite (4 gp). Hematite (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Caelynn Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a large yellow jacket. Her silver hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born the only child of a wealthy merchant. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She then took over the family business and is one of the better Apothecary for hire.

Motivation: She has a rivalry with the Church that dominates her actions; and doesn't want to be a apothecary and was forced into it by her family

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Family, Religious. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Caelynn Amakiir, Female Half-Elf Paladin 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)14 (+2) 18 (+4)10 (+0)
Skills Deception +3, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Malachite (4 gp). Smoky quartz (40 gp). 1 Full Plate. 1 Full Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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