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NPC Generator

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Advanced [show]


Jacoba Shelly, Female Human [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her dagger. She is physically well-built. She has no hair. Her face is covered beneath a completely black helmet.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is frequently practicing swordplay.

History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and a rival would like her out of the picture

Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Jacoba Shelly, Female Human Rogue 11
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 69 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)12 (+1) 9 (-1)9 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1

Possessions: 50 pp. Obsidian (16 gp). Amber (100 gp). Hematite (16 gp). Citrine (60 gp). Amber (100 gp). Rich purple corundum (1500 gp). Tourmaline (100 gp). Alexandrite (400 gp).


Social Check DCs


Randal Morton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His chestnut hair is long and unkept. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Logical. Flaws: Ugly, Addict. Bonds: Poor, Religious. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Randal Morton, Male Human Barbarian 10
Medium (6'0") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 76 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 6 (-2)16 (+3)
Skills Athletics +4, History +6
Senses Passive Perception 8
Languages Common, Sylvan, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +6

Possessions: 800 gp. Red-brown spinel (130 gp). 1 Minor magic item.


Social Check DCs


Tricking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears light armors faded through time and improper care. He sports a flattop fur cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.

History: Tricking lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Tricking In Woods, Male Tabaxi Aristocrat 3
Medium (6'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)8 (-1) 12 (+1)16 (+3)
Skills History +1, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Boddynock Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy white hair. He has brown eyes and a tan hat with a violet feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Since then, he has sought to make the best of life.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Boddynock Boondiggles, Male Gnome Expert 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 6 (-2)12 (+1)
Skills Deception +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Oriel Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in earthy colors with a violet and black handkerchief worn on her right side. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. She is lazy, self-centered, vain, and jealous.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She's since become an addict/alcoholic.

Motivation: To prove her worth to the world; and to reunite with her old friends

Flaws: Antagonistic, Selfish, Addict, Impulsive. Bonds: Adventurer. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Oriel Melancon, Female Half-Elf Sorcerer 10
Medium (5'8") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Entrepeneur, Professionalism. Flaws: Mundane. Bonds: Rich, Military. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Rimple Musgraben, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Shifting In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a ceremonial dagger on her belt. Her fur is red, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Servant arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is wracked by social anxiety.

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Shifting In the Storm, Female Tabaxi Aristocrat 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp.


Social Check DCs


Nicor Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His long black hair is drawn into a two foot long braid. His silver eyes peer out from beneath his small black hat.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a island tribe. Nicor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant, Mentor, Nature. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Nicor Ennui, Male Tiefling Commoner 8
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3

Possessions: 1100 gp. Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). Jade (60 gp).


Social Check DCs


Mindartis Othronus, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. His hair is red and curly. His fierce amber eyes like to dwell on things.

Personality: Mindartis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with finding treasure.

History: He got into the Banker business at a young age. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and to reunite with his old friends

Ideals: Artistic. Bonds: Attractive, Adventurer, Job, Slave. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Mindartis Othronus, Male Elf Monk 11
Medium (4'11") Elf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Intimidation +7, Religion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 60 pp. Obsidian (12 gp). Deep blue spinel (700 gp). Deep green spinel (160 gp).


Social Check DCs

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