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NPC Generator

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Advanced [show]


Spear Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears baggy pastel pantaloons and a blue scarf. Her orange fur is braided into rings. She is very pretty but has cold, dead eyes.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Animals are drawn to her, and she is able to talk to them.

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted druidic powers by her dying sister.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Attractive, Rich. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Spear Buttons, Female Tabaxi Warlock 4
Medium (5'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Eloise Brandon, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. She has a slight overbite and is overall scrawny. She has no hair. She has gleaming, smiling green eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Knight mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Optimist. Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Enemies. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Eloise Brandon, Female Human Cleric 8
Medium (4'7") Human, True Neutral (CR 8)
Armor Class 10
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)18 (+4) 15 (+2)12 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Celestial, Terran, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1200 gp. Black pearl (800 gp). Aquamarine (800 gp). Malachite (8 gp). Sard (20 gp).


Social Check DCs


Zedaar Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His black crest, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.

History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Flaws: Hedonist, Insomniac. Bonds: Nature, Adventurer, Slave. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Zedaar Skaarzborroosh, Male Dragonborn Wizard 13
Medium (6'8") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 33 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 2000 gp. Sapphire pendant on gold chain (2300 gp). Embroidered and bejeweled glove (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Manea Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her black boots flare out at the collars. She carries with her a set of clubs, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She keeps her long blue hair kept up in a rat tail. Her eyes are black and she is always smoking a pipe.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Manea grew up listening to her father's many stories. Manea was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Manea Hurt, Female Tiefling Wizard 3
Medium (5'6") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Baern Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized jet on his left hand. He has styled his chestnut hair well, parting it to the left. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. When Baern reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Detective job and began his own company from there.

Motivation: He is greedy; and elven compassion

Flaws: Racist. Bonds: Attractive, Rich, Military, Job. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Baern Orcfoe, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)11 (+0) 13 (+1)10 (+0)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 2000 sp.


Social Check DCs


Helja Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an entirely grey suit with tan socks and a vest with buckled shoes. Her long silver hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents enrolled her in a Wizard school at a young age so that she could practice her druidic talents. After a long history of fighting, Helja and her spouse have recently divorced.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Insane, Selfish, Antagonistic. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Helja Burrowfound, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Athletics +5, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 220 gp.


Social Check DCs


Theodoric Law, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His brown eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His necromantic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism, Gifted. Flaws: Secretive, Antagonistic. Bonds: Rich. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Theodoric Law, Male Human Warlock 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 12000 sp. Pink pearl (100 gp). Rose (80 gp). Star ruby (700 gp). Aquamarine (800 gp). Banded agate (8 gp). Rhodochrosite (8 gp). Violet garnet (800 gp). Amber (100 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is slicked back into a classic pompadour. Her ears are large.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Junk Dealer, who enjoyed hunting, Eloise was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to her current location. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy.

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Nature, Immigrant. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Eloise Osav, Female Half-Elf Expert 3
Medium (4'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 11 (+0)6 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Rock crystal (80 gp). Zircon (80 gp). Alexandrite (600 gp).


Social Check DCs


Kathra Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a grey costume with the symbols of magic on her torso. Her silver hair is thinning but still full. Her face is scarred and worn.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kathra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the east

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Merchant

Voice: French accent

Attributes [hide]

Kathra Eversharp, Female Dwarf Monk 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 8 (-1)10 (+0)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 130 pp. 1 Masterwork Common Melee.


Social Check DCs

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