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NPC Generator

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Advanced [show]


Heian Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a tan poncho over his likewise colored trousers and shirt. His brown hair is still thick. He has gray eyes and a tan hat with a blue feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a wizard, Heian was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: To be a Stylist again.

Bonds: Job, Criminal record, Mentor, Adventurer. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Heian Firahel, Male Elf Monk 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 6 (-2)16 (+3)
Skills Intimidation +5, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bharash Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. He wears a feathered hat to cover his moderate length gold crest. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Barber, who enjoyed hunting, Bharash was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Attractive, Nature, Has a crush, Adventurer. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Bharash Pfaphnyrennish, Male Dragonborn Fighter 12
Medium (6'5") Dragonborn, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 63 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 200 pp. Violet garnet (1400 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Waywocket Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tan trousers with grey and pastel striped suspenders. She wears various colorful collared shirts. She has golden hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic woman, Waywocket's first love is herself. Her second love is also herself. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: The child of a Knight, who enjoyed hunting, Waywocket was taken on many hunting expeditions. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of her sister; and she wants to get laid

Ideals: Impeccable. Bonds: Family, Nature, Enemies, Has a crush. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Waywocket Scheppen, Female Gnome Bard 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Dagger In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a simple brown robe with blue stripes complete with hood. Her lavender fur is lengthy. Her amber eyes have a joyful gleam in them most of the time.

Personality: While she acts the brute, she is far gentler than she would appear. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: To reunite with her old friends.

Ideals: Fighting. Bonds: Adventurer, Immigrant, Family. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Dagger In Shadow, Female Tabaxi Druid 9
Medium (5'7") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 120 pp. Red-brown spinel (150 gp). Tiger eye turquoise (4 gp). Black star sapphire (1000 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torinn Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his axe. His crest is cut close to his head. His eyes are red.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Disease. Bonds: Attractive, Military. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Torinn Wivvyrholdalphiax, Male Dragonborn Monk 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5

Possessions: 110 pp.


Social Check DCs


Barbena Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing colorful clothing, dressed as a Shipwright. Her top hat is riddled with cuts and holes. Her ears are large.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Barbena is combative with any and all who dare try her patience in the slightest.

History: Barbena was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To reunite with her old friends; and sabotage a competitor

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Barbena Torevir, Female Dwarf Rogue 12
Medium (3'10") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 61 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +5

Possessions: 4000 gp. White pearl (150 gp). Jasper (80 gp). Violet garnet (1000 gp). Sard (80 gp). Chrysoprase (80 gp). Tiger eye turquoise (6 gp). Chrysoprase (80 gp). Violet garnet (1000 gp).


Social Check DCs


Eloise Winthrop, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a grey vest and prefers white and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her chestnut hair is unkempt and raggedy. Her eyes are violet and catlike.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Eloise was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Eloise and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Eloise Winthrop, Female Human Aristocrat 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 13 (+1)6 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Chem Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His hair, while still mostly black, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.

History: Chem was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chem took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Flaws: Insane, Lazy. Bonds: Immigrant, Family, Nature. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Chem Caution, Male Tiefling Ranger 3
Medium (6'6") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)14 (+2) 15 (+2)17 (+3)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Medrash Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" northern man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his long white crest kept up in a rat tail. His skin is flawless and his gold eyes scan people very quickly.

Personality: Medrash is depressed about a lot of things. He tends to be a nihilist. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Medrash has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Flaws: Depressed, Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Medrash Delmirev, Male Dragonborn Bard 5
Medium (6'6") Dragonborn, Neutral Evil (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp.


Social Check DCs

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