Tomph Darby, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in black turtlenecks beneath a grey coat with black slacks. Her brown hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Tomph was born in the west. At a young age she loved to build and create. She dropped out of school to support her sick mother, and resented it. By chance she met her sister recently and the two have been together since.
Motivation: She is not mentally stable, and does not behave rationally; and wants to raise her children well
Ideals: Opinionated, Logical, Persistence. Flaws: Insane. Bonds: Family. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 50 pp. Deep blue spinel (800 gp). Hematite (16 gp). Deep blue spinel (800 gp). Smoky quartz (50 gp). 1 Crowbar. 1 Good lock. 1 Superior lock. 1 Spyglass.
Huru Burton, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears many layers of old clothing at all times. Her whole body is exceptionally muscular. She has styled her silver hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a pair of adventurers, Huru grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ida Kenley, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a brown feathered hat and brown clothes. Her feathered hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a small toy that she constantly fidgets with.
History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Bounty Hunter and found it very stressful. She now owns her own business.
Motivation: To prove her worth to the world; and balancing her hectic life and new bounty hunter responsibilities is difficult
Ideals: Professionalism, Fighting. Flaws: Ugly, Addict, Impulsive. Bonds: Job. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Goblin, Draconic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and black robe with the hood down. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is lengthy. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Guardian, Adventurer. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2300 sp.
Baradad Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. He has done his best to style his gold crest to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Bricklayer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 pp. Amethyst (40 gp).
Havilar Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears just a black suit and is in decent physical shape. Her rusty crest is greasy and uncared for. Her red eyes peer out from beneath her wide-brimmed black hat.
Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.
History: Havilar was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and to be a slave trader again
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Job, Nature. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Pígug Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many green ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. His eyes are brown and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them
History: Pígug was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has taken up work as a Laborer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To be a Seamstress again; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Job. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 4000 cp. 1 Masterwork Common Melee.
Meriele Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a colorful flower in her silver hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.
History: Meriele hails from a village terrorized by orcs. Her father was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she wants revenge against orcs
Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp. 1 Breastplate.
Findex Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green collared shirt and tan skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has moderate length silver crest. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of a Assassin, who enjoyed hunting, Findex was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Nature, Rich. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 4 (-3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. Lapis lazuli (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!
