Anselm Budd, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His golden hair is cut jaggedly and amateurishly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has drifted from career to career and currently works as a Engraver.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Attractive, Job, Family, Nature. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 45 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2000 gp. Aquamarine (700 gp). Rock crystal (40 gp). Azurite (5 gp).
Valorean Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses like a well dressed Sage does. His gold crest is unkempt and raggedy. His thin eyebrows rest above his beady red eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Valorean was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now owns his own business.
Motivation: Expand his business.
Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 10000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Vondal Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean brown cloak covering his clean studded leather. His long silver hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Revenge; and many giants want him driven away
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Rich, Enemies. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 107 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Terran, Druidic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 100 pp.
Thava Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. Her gold crest is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She likes to make people angry or surprised. Flattery will make her almost putty in your hands.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her sister to traveling adventurers; and money/treasure
Flaws: Antagonistic, Selfish. Bonds: Rich, Family. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Darkwood Buckler.
Wiggens Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His red hair is lengthy. His face is scarred and worn.
Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has achieved small success as a Performer.
Motivation: Sabotage a competitor.
Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Performer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 60 pp.
Arannis Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a very tight haircut. He has a dull look in his violet eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He has all his life been fascinated with music.
History: Arannis was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arannis took refuge in the large cave and found the beat up warhammer and armor he uses now. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Attractive, Job, Nature. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. Star rose quartz (50 gp). Banded agate (15 gp). Jasper (50 gp).
Farideh Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest and prefers white and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a moderate pudge and is not very fit. Her deerstalker hat is riddled with cuts and holes. Her face is scarred and worn.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Farideh studied abroad. She worked as a nervous Laborer and found it very stressful. She has worked as a Laborer like her father before her.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Banded mail. 1 Masterwork Light steel shield. 1 Half-Plate.
Gorbundus Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy gold crest. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a hunchback. His gold crest is long and unkept. He has gold eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Gorbundus was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Ugly, Sensitive. Bonds: Family, Rich. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 26 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 30000 cp.
Shifting Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. She carries with her a set of spears, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She sports a flattop fur cut. Her eyes are a pleasant copper.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is skeptical of what others tell her and is slow to trust.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Gardener for the past few years.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Shy. Bonds: Nature, Religious, Job. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 600 gp. Iolite (20 gp). Hematite (10 gp). Obsidian (10 gp).
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