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NPC Generator

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Advanced [show]


Halander Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His hair is red and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 8 years old his parents immigrated from the south. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Passionate, Justice. Bonds: Attractive, Criminal record, Immigrant, Adventurer. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Halander Tallfellow, Male Halfling Druid 12
Small (3'1") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 76 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 12 (+1)19 (+4)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 14000 sp. Blue sapphire (1400 gp). Zircon (30 gp). Moss agate (5 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naivara Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear tan clothing when she does not wear armor. Her hair, while still mostly white, has prominent grey streaks. She wears a mask on her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the east her family was never financially stable. Her childhood dream was to be a Cartwright, but she was a colossal failure. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Naivara Sylvaranth, Female Elf Aristocrat 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)10 (+0) 16 (+3)6 (-2)
Skills Intimidation +0, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Golden yellow topaz (800 gp). Smoky quartz (30 gp). Deep green spinel (140 gp).


Social Check DCs


Art Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is beige and very short. She is baby faced.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is harsh and unforgiving.

History: She is a Jackalwere in disguise. Art abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Fighting, Athletic, Passionate. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Art Wing, Female Tabaxi Barbarian 9
Medium (4'8") Tabaxi, True Neutral (CR 9)
Armor Class 9
Hit Points 76 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +6, Deception +3
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 170 pp.


Social Check DCs


Drusilia Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and dresses like a well dressed Glassblower does. Her skin is also unnaturally pale. She wears her golden hair up in a very large beehive style do. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful necromancer made her what she is. She worked as a nervous Glassblower and found it very stressful. She has worked as a Glassblower like her mother before her.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Mentor. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drusilia Plemens, Female Half-Elf Adept 2
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)16 (+3) 17 (+3)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Sylvan, Infernal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 300 gp. Golden yellow topaz (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oolah Bristol, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear white clothing when she does not wear armor. Her black hair is singed and shortened. Her gray eyes are passionate and lively.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oolah took refuge in the large cave and found the beat up hammer and armor she uses now. She now travels the world, in search of power and loot.

Motivation: Further expansion of business; and balancing her hectic life and new sage responsibilities is difficult

Flaws: Ugly, Shy, Impulsive. Bonds: Nature, Adventurer, Job. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Oolah Bristol, Female Half-Orc Monk 8
Medium (6'3") Half-Orc, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +7, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1200 gp. Sard (20 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp).


Social Check DCs


Trym Appleton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. His amber eyes peer out from beneath his wide-brimmed brown hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.

History: Trym was raised in a hard working conservative environment. A freak accident while working with his Carpenter mother left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy.

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Rich, Job. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Trym Appleton, Male Human Wizard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)7 (-2) 17 (+3)12 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Senteq Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. His skin is fair and his fingers are delicate and long. He has no hair. He has a dull look in his blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Religious. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Senteq Daergel, Male Gnome Aristocrat 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Dench Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of hand crossbows on his belt, each one with a emerald on the hilt. His hair is golden and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Dench was raised in a hard working conservative environment. He worked as a nervous Map Maker and found it very stressful. He then took over the family business and is one of the better Map Maker for hire.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Job, Adventurer. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dench Ryley, Male Half-Orc Warrior 6
Medium (6'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 2000 sp. Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs


Enialis Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Painter. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His white hair is unkempt and raggedy. His fierce green eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and regain custody of his daughter

Ideals: Fighting, Impeccable. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Painter

Voice: German accent

Attributes [hide]

Enialis Nailo, Male Elf Expert 6
Medium (5'4") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)17 (+3) 13 (+1)15 (+2)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Aquan, Gnome, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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