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NPC Generator

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Advanced [show]


Ozyman Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is blonde and very short. His eyes are gray and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His father raised him in a mountain cabin. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Bonds: Adventurer, Criminal record, Nature, Family. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Ozyman Deephollow, Male Halfling Commoner 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Kothûg Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His hair is red, silky, and of moderate length. His half smiles and green eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a wizard, Kothûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Nature, Family. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Kothûg Tickle, Male Half-Orc Rogue 14
Medium (5'10") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 97 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Orc, Draconic
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Margery Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She is muscular with a powerful set of arms. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Doctor, who enjoyed hunting, Margery was taken on many hunting expeditions. Her childhood dream was to be a Doctor, but she was a colossal failure. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Logical, Optimist. Flaws: Disease. Bonds: Nature, Job. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Margery Ilphelkiir, Female Half-Elf Commoner 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)16 (+3) 11 (+0)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seraphina Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She wears red trousers with tan and black striped suspenders. She wears various colorful collared shirts. She has a slight overbite and is overall scrawny. Her auburn hair is matted, messy, and big. She has a tattooed face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to loving parents in a slum to the north. Her childhood dream was to be a Stableman, but she was a colossal failure. She has drifted from career to career and currently works as a Body Guard.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Poor, Job. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Seraphina Porridgepot, Female Halfling Druid 6
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp. Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). A roughly beaten golden orb (110 gp).


Social Check DCs


Cairn Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His hair is purple, silky, and of moderate length. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Cairn was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is content

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies, Rich. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Cairn Wrath, Male Tiefling Wizard 12
Medium (5'3") Tiefling, Neutral Good (CR 12)
Armor Class 12
Hit Points 54 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 200 pp. Jeweled electrum ring (3000 gp). Silver chalice with lapis lazuli gems (100 gp). Silver comb with moonstones (600 gp). Solid gold idol (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Appleton, Female Human [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with white skirt. Her red hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the east to a Junk Dealer, Alice learned a great deal about her mother's area of expertise. A gifted student she started as a Navigator, but she got bored and became a Junk Dealer. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Revenge; and to be a navigator again

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Alice Appleton, Female Human Aristocrat 10
Medium (5'4") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: Rhodochrosite (9 gp). Aquamarine (1400 gp). Jasper (60 gp).


Social Check DCs


Art Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her cinnamon fur is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She pushes her goals aggressively. She is also a coward if confronted.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it.

Ideals: Entrepeneur, Opinionated. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Art Mirror, Female Tabaxi Rogue 3
Medium (5'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Shifting Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears brown leather gloves, a brown jacket, and tight pants. She wears a deerstalker hat to cover her moderate length yellow fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Overbrimming with self-confidence, Shifting isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She believes the world needs to unite to get rid of dire rats once and for all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. There was a wharf not far from home where she often wandered off to fish. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Enemies, Nature. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shifting Peak, Female Tabaxi Barbarian 8
Medium (5'10") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 64 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Arcana +5, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 3000 sp. Jasper (30 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Azurite (16 gp).


Social Check DCs


Naeris Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many blue ritualistic tattoos. He dresses well, typically a more casual-formal manner. His white hair is styled in orderly dreadlocks. His green eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Naeris and his spouse have recently divorced.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Naeris Holimion, Male Elf Warrior 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3

Possessions: 400 gp.


Social Check DCs

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