Theren Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and green robe with the hood down. His blonde hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. A true patriot, Theren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Military, In love. Occupation: Shepherd
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 38 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: Aquamarine (1200 gp). Deep blue spinel (1200 gp). Rich purple corundum (1100 gp). Azurite (10 gp). Pink pearl (160 gp). Obsidian (10 gp). Tourmaline (160 gp). Moss agate (10 gp).
Patrick Norton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a simple brown robe with yellow stripes complete with hood. His auburn hair is thinning but still full. His eyes are blue.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out
Bonds: Attractive, Slave, Religious, Rich. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 1200 gp.
Mindartis Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Sailor.
Motivation: He wants to meet his childhood hero; and wants to open a new tavern
Flaws: Impulsive, Insane. Bonds: Adventurer, Job, Rich. Occupation: Sailor
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Shautha Wedgwood, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 6'1" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is singed and shortened. Her hazel unseeing eyes seem to look past you.
Personality: Calm and collected, she is a well trained Hunter. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Shautha was raised in a hard working conservative environment. Shautha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She inherited the family business which she has now maintained for 14 years.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 43 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Orc, Elven, Draconic, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 1 |
Possessions: 1700 pp. Tourmaline (100 gp). Freshwater pearl (8 gp). Smoky quartz (40 gp). Azurite (8 gp).
Patrin Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" southern man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise gold.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Laborer, but he got bored and became a Priest. In the meantime he has taken over work as a Priest and occasionally as a mercenary.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult.
Flaws: Ugly. Bonds: Has a crush, Adventurer, Military, Job. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 27 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1200 gp. Azurite (5 gp). Jet (60 gp). Rose (40 gp). Carnelian (40 gp). Obsidian (5 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Milton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He has hazel eyes and a brown hat with a green feather.
Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bowyer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. Carnelian (60 gp).
Althaea Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is generally well dressed albeit a few years behind the times. Beneath her clothing is a huge mess of scar tissue. She keeps her long blonde hair kept up in a rat tail. Her violet eyes are passionate and lively.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Slave. Occupation: Actor
Voice: French accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Draconic, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 pp. 1 Smokesticks.
Fabien Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan armored body suit, with a simple white line shooting up and back down. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He has green eyes and a tan hat with a white feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Joker. Bonds: Family, Religious, Enemies. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 gp. Freshwater pearl (9 gp). Bloodstone (50 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.
Ethereal Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing a long, pastel cloak. Beneath his clothing is a huge mess of scar tissue. He sports a flattop fur cut. His green eyes are passionate and lively.
Personality: Ethereal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.
History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Ethereal and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Slave, Nature, Enemies. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 16)
Armor Class 14
Hit Points 47 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
Possessions: 1000 pp. Sardonyx (60 gp). Chalcedony (60 gp). Rock crystal (60 gp). Alexandrite (1600 gp). Black pearl (1600 gp). Golden pearl (100 gp). Jet (100 gp). Zircon (60 gp). Aquamarine (1600 gp). Moss agate (4 gp). Sard (60 gp). Golden yellow topaz (1600 gp). Zircon (60 gp). Emerald (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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