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NPC Generator

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Advanced [show]


Bendoo Astley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears bulky white painted plate armor. Her hair is short and red. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Bendoo lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Map Maker, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to raise her children well.

Ideals: Joker. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Bendoo Astley, Female Half-Orc Cleric 7
Medium (4'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)5 (-3) 9 (-1)8 (-1)
Skills Acrobatics +4, Religion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Uraim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a greatsword on his belt. His skin is fair and his fingers are delicate and long. He has a white handlebar mustache and slicked back white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting, Professionalism, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Uraim Dankil, Male Dwarf Wizard 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 66 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Investigation +4, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2000 gp. Gold dragon comb with red garnet eye (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Jeweled electrum ring (8000 gp). 1 Minor magic item.


Social Check DCs


Kali Guile, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears suspenders and green workpants. Her shirt is blue, and she wears a heavy green leather apron most of the time. She has moderate length black hair. She is very pretty but has cold, dead eyes.

Personality: She is almost excessively polite to everyone, even when angry. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Baker mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kali Guile, Female Tiefling Warrior 7
Medium (5'7") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)17 (+3) 10 (+0)11 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Infernal
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Miles Tenley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an entirely grey suit with black socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. He sports a long golden beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Miles wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Miles Tenley, Male Human Warlock 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 2000 cp.


Social Check DCs


Bolhild Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her golden hair is unkempt and raggedy. Her gray eyes are passionate and lively.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Weaver, her father struggled to pay the bills. Through the years after Bolhild was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Bolhild's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Bolhild and her spouse have recently divorced.

Motivation: To reunite with her old friends.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Bolhild Torevir, Female Dwarf Wizard 5
Medium (3'10") Dwarf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 29 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Insight +3, Investigation +6
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Infernal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 200 gp. Tourmaline (90 gp). Blue quartz (12 gp). Freshwater pearl (12 gp). Freshwater pearl (12 gp).


Social Check DCs


Wrenn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has auburn hair. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Wrenn took refuge in the old dungeon and found the beat up trident and armor he uses now. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Nature. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Wrenn Gimlen, Male Gnome Ranger 12
Small (3'4") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 101 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Auran, Infernal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 4000 gp. Fire opal pendant on a fine gold chain (900 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). An abacus with copper, silver and gold markers (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light red in addition to tight pants. With bright auburn hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His job bores him to no end. He has decided to make it more interesting.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Adventurer, Criminal record, Religious. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Halander Nimblefingers, Male Halfling Barbarian 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 51 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Druidic, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Emerald (1200 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Amethyst (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a violet tunic with blue highlights, and long green pants that bunch up around his shoes. He is bald on top and has large brown tufts of hair around his ears. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Odo studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and he is wracked by social anxiety

Ideals: Disciplined, Gifted. Flaws: Ugly, Addict, Forgetful. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Dalanthan, Male Half-Elf Warrior 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp. Jade (80 gp).


Social Check DCs


Umpen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his monstrous two handed axe ready. His white hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Umpen was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Umpen Bafflestone, Male Gnome Rogue 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 109 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)18 (+4) 11 (+0)14 (+2)
Skills Athletics +7, Religion +9
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Sylvan, Ignan, Goblin
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +9

Possessions: 3000 gp. Onyx (40 gp). Freshwater pearl (7 gp). Azurite (7 gp). Azurite (7 gp). Golden yellow topaz (200 gp). White pearl (130 gp). Golden yellow topaz (200 gp). Carnelian (40 gp). Fiery yellow corundum (700 gp). Bloodstone (40 gp). Blue sapphire (700 gp). Freshwater pearl (7 gp). Carnelian (40 gp). Zircon (40 gp). 1 Medium magic item.


Social Check DCs

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