Roywyn Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears tan painted combat armor at almost all times. Her chestnut hair is braided into rings. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Energy wise she seems alert and responsive.
History: Roywyn was born in the west. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To settle down with her crush; and she doesn't get along with people that don't share her tastes
Ideals: Professionalism, Persistence. Flaws: Ugly. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Sylvan, Terran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 11000 sp. Chalcedony (70 gp). White pearl (100 gp). Zircon (70 gp). Rhodochrosite (10 gp).
Serpent Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her mace. She wears a small hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She does not believe in betrayal or weakness as things to be tolerated. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Serpent was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable; and her relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 sp. 1 Minor magic item.
Gale Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His white fur, when down, is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Marry his sister to traveling adventurers; and to reunite with his old friends
Flaws: Insane. Bonds: Rich, Adventurer, Nature, Family. Occupation: Crown-heir
Voice: Squeaky
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 8
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 110 pp. Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Large well-done wool tapestry (400 gp). Silver ewer (80 gp). 1 Minor magic item.
Phelaia Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a green coat. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: She has a massive crush on the younger sibling of the Bowyer who has hired her part-time. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hasn't been sleeping well lately.
Motivation: She's in love.
Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush. Occupation: Bowyer
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 134 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 1800 pp. Malachite (15 gp). Citrine (60 gp). Alexandrite (1400 gp). Black star sapphire (1400 gp). Banded agate (15 gp). Banded agate (15 gp). Blue quartz (15 gp). Tiger eye turquoise (15 gp). Red-brown spinel (40 gp). Malachite (15 gp). Pink pearl (40 gp). Lapis lazuli (15 gp). Chalcedony (60 gp). Fire opal (1400 gp). Red garnet (40 gp). 1 Medium magic item.
Beiro Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears blue cloth garments or leather armor. His tied-back hair is golden. This amber eyed northerner is not easily forgotten.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Shipwright, who enjoyed hunting, Beiro was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 700 gp.
Frug Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a faded coat and loose pants complete with deerstalker hat. His skin is also unnaturally pale. He has a chestnut handlebar mustache and slicked back chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Slave Trader father left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To find somewhere to settle down.
Ideals: Gifted. Flaws: Ugly, Mundane, Disease. Bonds: Criminal record. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 21 (+5) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 37000 sp. 1 Minor magic item.
Xanaphia Othronus, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is kept up in a ponytail inside a small hat. She has blue eyes and a blue hat with a black feather.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: The child of northern immigrants she idolized her father. Like her father and her sister before her, after school she went straight into learning to become a Barrister. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Immigrant, Job. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 6 (-2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 11000 sp. 1 Minor magic item.
Conrad Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large yellow mantle and cape that has been intricately interwoven into his tan robe. He has styled his golden hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world
Ideals: Impeccable, Logical. Flaws: Impulsive, Ugly. Bonds: Immigrant. Occupation: Interpreter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Menny Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears silk and lounges about seductively. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She has a very tight haircut. Her eyes are gray and catlike.
Personality: Menny is depressed about a lot of things. She tends to be a nihilist. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: The child of a Scribe, who enjoyed hunting, Menny was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs
Flaws: Depressed, Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Shipwright
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!