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NPC Generator

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Creega Home, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, wearing white shirts, loose pants, and blazers most of the time. She wears a feathered hat to cover her moderate length white hair. She is very pretty but has cold, dead eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Gifted from a young age, Creega studied abroad. Creega was born on a far western mountains where she grew up under the tutelage of her father, an expert Stylist. She was granted arcane powers by her dying sister.

Motivation: Revenge.

Ideals: Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Creega Home, Female Half-Orc Ranger 7
Medium (5'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)7 (-2) 8 (-1)7 (-2)
Skills Arcana +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man is wearing a long, pastel cloak. His brown fur is kept up in a ponytail inside a wide-brimmed hat. He has blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Quick hails from a village terrorized by drow. Quick was born on a far eastern island where he grew up under the tutelage of his mother, an expert Tailor. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Opinionated. Bonds: In love, Enemies, Immigrant, Family. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Quick Buttons, Male Tabaxi Paladin 14
Medium (5'3") Tabaxi, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 115 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 14 (+2)17 (+3)
Skills History +6, Intimidation +8
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 1200 pp. Emerald (800 gp). Pink pearl (140 gp). Blue star sapphire (800 gp). Lapis lazuli (9 gp). Red-brown spinel (140 gp). Azurite (9 gp). Amethyst (140 gp). Freshwater pearl (9 gp). Rich purple corundum (800 gp). Freshwater pearl (9 gp). 1 Medium magic item.


Social Check DCs


Valorean Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a top hat to hide his balding. His red eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with dancing.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has never given up on his dancing dream.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Impeccable, Artistic, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Valorean Qyxpahrgh, Male Dragonborn Adept 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 7
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +0 / 3d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 1700 gp. Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is knotted and matted. His eyes, though not visible through his cowl, are amber.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: Kilvar hails from a village terrorized by giants. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Ideals: Persistence. Bonds: Job, Enemies, Adventurer, In love. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Kilvar Lutgehr, Male Dwarf Warlock 9
Medium (3'11") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 98 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 21 (+5)13 (+1) 12 (+1)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a moderate pudge and is not very fit. Her gray fur is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She has a massive crush on the younger sibling of the Barrister who has hired her part-time. She has a small toy that she constantly fidgets with.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has built up a small fortune and can afford her own way.

Motivation: She feels threatened by others; and wants her loneliness to end

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Rich, Has a crush, Criminal record. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Harvest Plume, Female Tabaxi Barbarian 8
Medium (4'9") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 81 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lidda Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. She is bald on top and has large red tufts of hair around her ears. Her thin eyebrows rest above her beady green eyes.

Personality: Lidda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. The war was a terrible time for her, and Lidda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Lidda lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Layabout they were divorced and she won custody of their daughter. She worked as a Hunter, and she later adopted a second daughter.

Motivation: She feels kind of lost in life; and doesn't want to be a hunter and was forced into it by her family

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Family. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Lidda Elderberry, Female Halfling Sorcerer 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Athletics -1
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 4000 cp. Blue quartz (5 gp). 1 Breastplate.


Social Check DCs


Chad Snape, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long brown beard, and similarly colored long hair. His gray eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Spy, who enjoyed hunting, Chad was taken on many hunting expeditions. In his 18th year, his parents were killed by a gnolls raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Bonds: Attractive, Nature, Enemies. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Chad Snape, Male Human Paladin 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adrik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His long black hair reaches down to his waist. His fierce violet eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Adrik is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers

Flaws: Emotional. Bonds: Attractive, Poor, Family, Military. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Adrik Dankil, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)12 (+1) 14 (+2)6 (-2)
Skills Insight +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Joan Lester, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. Her hazel eyes are passionate and lively.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great joy in being the best Mercenary in town.

History: Joan was raised in a hard working conservative environment. She moved out south to avoid the crime she committed. She is untrained/undisciplined, which makes her dangerous.

Motivation: She uses money and sex appeal to get what she needs; and sabotage a competitor

Flaws: Insane. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Joan Lester, Female Human Cleric 10
Medium (6'1") Human, Lawful Evil (CR 10)
Armor Class 13
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 8 (-1)19 (+4)
Skills Investigation +6, Religion +6
Senses Passive Perception 9
Languages Common, Infernal, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1000 gp). Gold music box (3000 gp). Cloth of gold vestments (60 gp). A small bag of saffron. (60 gp).


Social Check DCs

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