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NPC Generator

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Advanced [show]


Carrie Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is styled in orderly dreadlocks. He has gleaming, smiling violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Blacksmith business at a young age. Carrie was born on a far western plains where he grew up under the tutelage of his mother, an expert Blacksmith. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Carrie Sylvaranth, Male Elf Ranger 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 2 Alchemist’s fire. 2 Smokesticks.


Social Check DCs


Valafar Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is short and blue. His silver eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Doctor business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy; and to be a cook again

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Valafar Hope, Male Tiefling Ranger 7
Medium (5'5") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)18 (+4) 16 (+3)16 (+3)
Skills Investigation +7, Medicine +6
Senses Passive Perception 13
Languages Common, Ignan, Infernal, Dwarven, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Black pearl (1200 gp).


Social Check DCs


Kildrak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of spears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He is a very good compulsive liar and kleptomaniac.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kildrak took refuge in the ruined castle and found the beat up spear and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting, Disciplined, Artistic. Bonds: Criminal record, Nature. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Kildrak Goblinbane, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)10 (+0) 10 (+0)7 (-2)
Skills Deception +0, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Solid gold idol (600 gp). Solid gold idol (600 gp). Solid gold idol (600 gp).


Social Check DCs


Cimer Muse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He is afraid of women and trembles around them

History: Cimer was born with his father's beautiful face. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Sculptor.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Cimer Muse, Male Tiefling Paladin 9
Medium (5'9") Tiefling, Neutral Good (CR 9)
Armor Class 9
Hit Points 61 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 5000 sp.


Social Check DCs


Nazdûg Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Baker profession.

History: Nazdûg was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Nazdûg Fawcett, Male Half-Orc Cleric 13
Medium (5'5") Half-Orc, True Neutral (CR 13)
Armor Class 13
Hit Points 28 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)9 (-1) 19 (+4)12 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554432100

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1000 gp). Old masterpiece painting (600 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is drawn into a tight pony tail with a clover scrunchie. He has gleaming, smiling gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Fearful, Insane. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Jak Stoutman, Male Halfling Ranger 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp.


Social Check DCs


Mara Fasharash, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Detective. Her hair is long and white with streaks of red, and is pulled back with small tan clips. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to fit into much smaller and tighter spaces than normal.

History: Her mother raised her in a mountain cabin. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a detective and was forced into it by her family

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Nature, Family. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Mara Fasharash, Female Elf Warlock 2
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 10000 cp. 6 Acid flasks.


Social Check DCs


Boddynock Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of specialists.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Gifted. Flaws: Depressed, Secretive, Antagonistic. Bonds: Attractive. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Boddynock Wildwander, Male Gnome Ranger 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Ermina Barlow, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt, and she perpetually has her axe ready. She wears a top hat to hide her balding. She has amber eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Ermina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She's in love; and many dire rats want her driven away

Ideals: Fighting, Optimist. Bonds: Has a crush, Family, Enemies. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Ermina Barlow, Female Human Fighter 11
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 70 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)18 (+4) 9 (-1)12 (+1)
Skills Acrobatics +5, Religion +8
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Giant, Auran
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +8

Possessions: 1500 gp. Iolite (70 gp). Freshwater pearl (4 gp). Amethyst (130 gp). Sard (70 gp). Lapis lazuli (4 gp). Chrysoberyl (130 gp). Rose (70 gp). Rich purple corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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