Hugh Rutland, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a brown coat over a grey low-cut shirt, and a broad hat upon his head. His skin is also unnaturally pale. He sports a flattop hair cut. This violet eyed westerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.
History: He was born the only child of a wealthy merchant. Hugh was born on a far western plains where he grew up under the tutelage of his mother, an expert Seamstress. He left for the west, certain he would find work there.
Motivation: Retire the richest man in the west; and he wants to meet his childhood hero
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 73 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 320 pp. White pearl (160 gp). Jade (160 gp). Moss agate (12 gp). Black pearl (700 gp). Chalcedony (70 gp). Tiger eye turquoise (12 gp). Zircon (70 gp).
Eberk Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears baggy grey pantaloons and a yellow scarf. His right hand appears badly burned and disfigured. He has no hair. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Eberk took refuge in the large cave and found the beat up whip and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Dilettante
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnome, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
Possessions: 800 sp. 1 Chain shirt.
Nimble Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her long lavender fur is drawn into a two foot long braid. She has a tattooed face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Masseuse, but she was a colossal failure. She inherited the family business which she has now maintained for 10 years.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Persistence. Bonds: Rich, Military, Job. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 5 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 6 (-2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 200 gp.
Meriele Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she very much looks the part of a Bookbinder. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her otherwise smooth face is marked with small tiny scars.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: She desires power and/or immortality.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer, Attractive. Occupation: Bookbinder
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 8 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 7 (-2) | 10 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5
Possessions: 33000 sp. 1 Minor magic item.
Beatrice Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, she is an attractive figure. She is generally shirtless and showing off her tattooed chest. Her red hair is wavy and long. She has gleaming, smiling gray eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She plays an instrument quite well.
History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: A strong sense of loyalty to Halfling people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Optimist. Flaws: Racist. Bonds: Attractive, Military. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp.
Armara Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries a battered club and tarnished sai as well. Her white hair is long and unkept. Her white eyes lackadaisically let the world flow into them.
Personality: She is a hateful person. She taunts others and blames them for her problems. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born in the south, but her parents moved at a very young age to the west. Through the years after Armara was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Armara's father didn't care for her much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Armara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants to get laid.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Immigrant. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 61 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dee Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a white collared shirt and red skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has a long silver ponytail with little hanging trinkets. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Philantrophist, Justice. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 83 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 1000 pp. Finely wrought small gold bracelet (10 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (1100 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.
Tomph Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears rags and sports a simple walking cane. Her hair is long and red with streaks of golden, and is pulled back with small white clips. Her brown eyes lackadaisically let the world flow into them.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born to a Performer, her father struggled to pay the bills. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Family, Enemies. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Infernal, Gnome
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 60 pp. Smoky quartz (80 gp). Red garnet (70 gp). Rhodochrosite (12 gp). Golden pearl (70 gp). Jasper (80 gp). Lapis lazuli (12 gp). Star ruby (600 gp). Golden yellow topaz (300 gp).
Travok Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. He has a penchant for wearing a ring with an oversized emerald on his left hand. With a patchy golden beard and wild golden hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Travok is combative with any and all who dare try his patience in the slightest.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Travok fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Fighting, Justice. Flaws: Insane, Mundane. Bonds: Rich. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
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