Richard Lester, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown costume with the symbols of magic on his torso. He has dyed his greying brown hair a little too much giving a sharp brown color. He has amber eyes.
Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born to a Baker, his mother struggled to pay the bills. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and many gnolls want him driven away
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies. Occupation: Shepherd
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. 1 Minor magic item.
Dynamic Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a long, pastel cloak. Her long yellow fur is drawn into a two foot long braid. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is calm most of the time but flees social interaction. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the north, but her parents moved at a very young age to the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Addict, Shy. Bonds: Immigrant, Job. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 9000 sp. Jeweled anklet (2000 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item. 1 Minor magic item.
Elegant On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His orange fur is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Fighting, Athletic. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 115 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
Possessions: 3200 gp. 1 Minor magic item.
Matilda Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and sports yellow clothing, slightly heavier than average wear. Her white hair is slicked back into a classic pompadour. She has gleaming, smiling amber eyes.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Athletic. Flaws: Disease. Bonds: Enemies, Attractive, Rich. Occupation: Seamstress
Voice: Timid voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Just what you see.
Dalgal Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His hair is short and chestnut. His gray eyes lackadaisically let the world flow into them.
Personality: While he acts the brute, he is far gentler than he would appear. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a Blacksmith, his father struggled to pay the bills. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable
Ideals: Fighting, Gifted. Bonds: Criminal record, Poor. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 10 (+0) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Thorin Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is renowned for his bright brown suits and hats. His auburn hair is cut jaggedly and amateurishly. His half smiles and amber eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the east. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Athletic, Pacifist, Logical. Bonds: Attractive, Slave, Religious. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 18 (+4) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant, Auran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Half-Plate.
Felosial Raethran, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her hair is cut close to her head. Her brown eyes peer out from beneath her small tan hat.
Personality: She acts crazy and hedonistic. She is an amazing painter.
History: She is the product a well kept family trust fund and as such has never really known need. Her divine abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Barkeep for the past few years.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Draconic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Jasper (20 gp). Smoky quartz (20 gp). Chrysoberyl (130 gp). 1 Half-Plate. 1 Banded mail. 1 Banded mail.
Randal Byron, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear ponchos typically of a light brown in addition to tight pants, and a wedding ring on his right hand. He has a long silver beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.
History: Randal was born with his mother's beautiful face. While studying, he fell in love. They married and had a son. He has drifted from career to career and currently works as a Adventurer.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Logical. Flaws: Disease. Bonds: In love, Job, Attractive. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 31 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 90 pp. Smoky quartz (20 gp). Rhodochrosite (12 gp). Aquamarine (800 gp). Deep blue spinel (800 gp). Moss agate (12 gp). Deep blue spinel (800 gp). Iolite (20 gp). White opal (600 gp). Blue quartz (12 gp).
Trag Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'4". He wears a white collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a falchion. With bright auburn hair and a scraggly beard. His hazel eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Adventurer. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trag was born the youngest of three triplets. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Insane, Fearful. Bonds: Job, Family. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 130 gp. 4 Alchemist’s fire.
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