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NPC Generator

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Advanced [show]


Smoking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black fur is smooth and relatively long. He has several tiny amethyst earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Athletic. Bonds: Rich, Family, Immigrant, Mentor. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Smoking In Woods, Male Tabaxi Wizard 6
Medium (6'1") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Orc
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 1000 gp.


Social Check DCs


Adrik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. He keeps his auburn hair in a pixie cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Layabout, who enjoyed hunting, Adrik was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record, Nature, Mentor. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Adrik Loderr, Male Dwarf Rogue 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Draconic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. Eye agate (10 gp).


Social Check DCs


Decarabia Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a green collared shirt and brown skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has styled her white hair well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. Energy wise she seems alert and responsive.

History: Decarabia lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Fortune-teller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. She hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of her brother; and she has a crush on the local fortune-teller

Ideals: Professionalism. Bonds: Religious, Family, Has a crush. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Decarabia Carrion, Female Tiefling Wizard 1
Medium (4'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. Red spinel (60 gp).


Social Check DCs


Findex Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a robe, a symbol of the four houses of cards around her neck, and a dagger on her belt. She has green crest. She has gleaming, smiling gold eyes.

Personality: She is overprotective of those who hire her services. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and her religion dominates her actions

Ideals: Fighting, Logical. Bonds: Immigrant, Guardian, Religious. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Findex Turnuroth, Female Dragonborn Ranger 4
Medium (6'2") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)8 (-1) 16 (+3)11 (+0)
Skills History +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp. Aquamarine (1100 gp). Blue quartz (14 gp). Rock crystal (30 gp).


Social Check DCs


Dayereth Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He very much looks the part of a Herbalist. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south. He worked as a nervous Herbalist and found it very stressful. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Disciplined, Philantrophist. Bonds: Job, Attractive, Immigrant. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Dayereth Sylvaranth, Male Elf Fighter 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (110 gp).


Social Check DCs


Finellen Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time. Her red hair is wavy and long. Her blue eyes lackadaisically let the world flow into them.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the west her family was never financially stable. Finellen was born on a far western mountains where she grew up under the tutelage of her mother, an expert Masseuse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Ugly, Depressed, Shy. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Finellen Bigtoe, Female Dwarf Expert 8
Medium (4'3") Dwarf, Chaotic Good (CR 8)
Armor Class 7
Hit Points 43 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Umpen Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple tan robe with white stripes complete with hood, and carries axes. He has dyed his greying brown hair a little too much giving a sharp brown color. He has blue eyes and a tan hat with a white feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful necromancer made him what he is. Umpen was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Umpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Philantrophist, Opinionated. Bonds: Mentor, Religious. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Umpen Pilwicken, Male Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 23000 cp.


Social Check DCs


Gunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the west, but his parents moved at a very young age to the east. While studying, he fell in love. They married and had a son. He has achieved small success as a Adventurer.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Attractive, Immigrant, Job, In love. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Gunter Fawcett, Male Human Warlock 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Deception +1, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Trey Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a sai on his belt. He is bristling with hidden weapons, mostly sais and maces. He has moderate length brown hair. His gray eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. He moved out south to avoid the crime he committed. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Criminal record, Military. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Trey Kimberly, Male Human Expert 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)15 (+2) 5 (-3)14 (+2)
Skills Perception -1, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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