Nimble Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a faded coat and loose pants complete with small hat. Her red fur is greasy and uncared for. Her eyes are blue.
Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Nimble was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Shipwright
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Tawna Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is tan, and she wears a heavy white leather apron most of the time. Her golden hair is greasy and uncared for. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: Tawna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Adventurer, but she was a colossal failure. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: In love, Job. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. Blue star sapphire (600 gp). Obsidian (8 gp).
Ahvain Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His golden hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Dwarven culture. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a brothel owner, Ahvain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dwarven people; and wants to work out more often
Flaws: Ugly, Racist, Addict, PTSD. Bonds: Poor, Mentor. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3
Possessions: 400 sp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp).
Gerard Brixton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. With bright red hair and a scraggly beard. His eyes are amber and beady.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Religious, Military. Occupation: Miner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Matilda Blakely, Female Human [Permalink]
Personal [hide]
Description: This woman likes to wear brown tank tops with yellow skirt. She is muscular with a powerful set of arms. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: She is fixated on the number 100. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She takes great joy in being the best Detective in town.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Detective soon after.
Motivation: She loathes her own lifestyle; and expand her business
Ideals: Gifted. Flaws: Insane, Fearful, Depressed. Bonds: Job. Occupation: Detective
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Large well-done wool tapestry (400 gp). Old masterpiece painting (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.
Iados Flair, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has done his best to style his chestnut hair to look like a famous performer. His red eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Nature, Job. Occupation: Stylist
Voice: Slurs words
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 32 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 12000 sp. Tourmaline (110 gp). Tiger eye turquoise (14 gp). Onyx (50 gp). Alexandrite (500 gp). Carnelian (50 gp). Smoky quartz (50 gp).
Helen Paxton, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman typically wears brown cloth garments or leather armor. With bright red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She speaks before she thinks and is too direct. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Laborer business at a young age. She was taken from her home at a very young age. She has set out to sabotage the competition.
Motivation: To be a Barber again.
Flaws: Impulsive, Secretive. Bonds: Job, Slave. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 44 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 29000 sp.
Ranala Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a tan poncho over her likewise colored trousers and shirt. She keeps her red hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 1 Minor magic item.
Traulam Floshem, Female Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of luck around her neck, and a nunchaku on her belt. Her golden hair is heavily combed to the right. Her eyes are gray and she is always smoking a pipe.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Traulam and her spouse have recently divorced.
Motivation: Wants to raise her children well; and marry her brother to traveling adventurers
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 pp. Golden yellow topaz (200 gp).
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