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NPC Generator

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Advanced [show]


Bertram Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. His silver hair has been sun bleached extensively. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Extrovert. Flaws: Ugly, Sensitive. Bonds: Religious, Enemies. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Bertram Honeypot, Male Halfling Wizard 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Elven, Aquan, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp.


Social Check DCs


Glim Welber, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Fighting, Artistic. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Adventurer. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Glim Welber, Male Gnome Paladin 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)6 (-2) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Aquamarine (700 gp). Citrine (30 gp). Eye agate (12 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs


Tomi Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich eastern family. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and doesn't want to be a carpenter and was forced into it by his family

Flaws: Ugly, Terse. Bonds: Family, Rich, Criminal record. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Tomi Deephollow, Male Halfling Warrior 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 14 (+2)8 (-1)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Paymon Shame, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Paymon grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Flaws: Ugly, Insomniac. Bonds: Adventurer, Poor. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Paymon Shame, Male Tiefling Rogue 5
Medium (5'8") Tiefling, Neutral Evil (CR 5)
Armor Class 8
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +4

Possessions: 400 gp. Onyx (40 gp). Blue quartz (8 gp). Obsidian (8 gp). 1 Breastplate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Aldous Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is still thick. His brown eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a necromancer, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Aldous Leeming, Male Half-Elf Warlock 4
Medium (5'2") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Sora Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brass crest. She wears black leather gloves, a black jacket, and tight pants. She has a hunchback. She keeps her brass crest in a flapper bob. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is almost excessively polite to everyone, even when angry. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born into a rich family. Sora liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Sora Verthisathurgiesh, Female Dragonborn Sorcerer 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1000 gp. Deep green spinel (140 gp). Azurite (6 gp). Black pearl (200 gp). Black star sapphire (1100 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Alexandrite (200 gp).


Social Check DCs


Tethren Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Tethren was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic, Shy. Bonds: Rich, Military. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Tethren Loyalty, Male Tiefling Expert 8
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)7 (-2) 13 (+1)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tree In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He has dyed his greying white fur a little too much giving a sharp white color. His eyes are amber and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast forest. He has had some formal music training, and achieved minor success. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Nature, Enemies. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Tree In the Wind, Male Tabaxi Fighter 5
Medium (6'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)8 (-1) 6 (-2)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Branson, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Military, Slave, Immigrant. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Justin Branson, Male Human Wizard 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 15 (+2)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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