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NPC Generator

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Advanced [show]


Zanna Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a black scarf. She has a moderate pudge and is not very fit. She wears a colorful flower in her brown hair. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.

History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and balancing her hectic life and new carpenter responsibilities is difficult

Ideals: Persistence, Gifted. Bonds: Attractive, Nature, Mentor. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Zanna Wildwander, Female Gnome Bard 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 8 (-1)8 (-1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Ielenia Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a lot of dark rich colors, with gold accents, and a wedding ring on her right hand. Her hair, while still mostly auburn, has prominent grey streaks. She is baby faced.

Personality: She likes to make people angry or surprised. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Gifted from a young age, Ielenia studied abroad. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, In love. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Ielenia Floshem, Female Half-Elf Monk 3
Medium (5'6") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shautha Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple violet line shooting up and back down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. She wears her brown hair up in a very large beehive style do. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Cook. She turns her eye from what people do, preferring to live and let live. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in a small village she learned the ways of the warrior from her father. Like her father and her sister before her, after school she went straight into learning to become a Cook. She became a Cook soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her sister

Ideals: Fighting. Bonds: Job, Family. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Shautha Graeme, Female Half-Orc Warlock 7
Medium (4'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)5 (-3) 11 (+0)11 (+0)
Skills Persuasion +3, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 pp. A pair of silk slippers encrusted with tiny pearls. (130 gp). Gold dragon comb with red garnet eye (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Dimble Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue cloak and cross-gartered white stockings. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the west. He was taken from his home at a very young age. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Slave. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Dimble Nucklestamp, Male Gnome Warlock 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 10
Hit Points 80 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Investigation +8, Nature +8
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin, Elven
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1643333311

Possessions: 2000 gp. Gold and topaz bottle stopper cork (600 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hlin Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear ponchos typically of a light grey in addition to tight pants. Her brown hair is well kept. She has gleaming, smiling gray eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy and tries to find solutions quickly.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has set out to sabotage the competition.

Motivation: To clean up the streets; and to reunite with her absent mother

Flaws: Shy, Lazy. Bonds: Poor, Family, Job, Guardian. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Hlin Aranore, Female Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 15 (+2)7 (-2)
Skills Intimidation +0, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp. Golden yellow topaz (300 gp). 1 Breastplate.


Social Check DCs


Shedinn Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. His crest is black and curly. His thin eyebrows rest above his beady red eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and wishes to resurrect an old love

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Shedinn Baharoosh, Male Dragonborn Adept 14
Medium (6'5") Dragonborn, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 53 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +6, Deception +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.


Social Check DCs


Morkral Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey coat over a blue low-cut shirt, and a broad hat upon his head. He wears his hair in dreadlocks. His half smiles and green eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Morkral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Morkral took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Impeccable. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Morkral Strongheart, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 210 gp.


Social Check DCs


Peren Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man is renowned for his bright blue suits and hats. He has a penchant for wearing a ring with an oversized jet on his left hand. His head has been shaved. His eyes, though not visible through his cowl, are gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south, but his parents moved at a very young age to the north. In his 16th year, his parents were killed by a drow raid, leaving Peren alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many drow want him driven away; and a deep hatred of drow

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Immigrant, Enemies. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Peren Qualanthri, Male Elf Ranger 6
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cora Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tight fitting red shirt and pants. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has wavy chestnut hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Cora wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She does not trust anyone and sleeps with one eye open.

History: She was born several months after her mother was called into army service. Like her mother and her sister before her, after school she went straight into learning to become a Mason. She now owns her own business.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Disciplined. Flaws: Insomniac. Bonds: Military, Job, Family. Occupation: Mason

Voice: Whispers

Attributes [hide]

Cora Fastfoot, Female Halfling Bard 5
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)6 (-2) 5 (-3)12 (+1)
Skills Intimidation +4, Perception +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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