Bree Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a long, white, dusty cloak. Her hair is red and very short. She has green eyes.
Personality: She is fixated on the number 30. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered dancing. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Artistic, Fighting, Persistence. Flaws: Insane. Bonds: Rich. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 16)
Armor Class 10
Hit Points 105 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
Possessions: 2000 gp. White pearl (90 gp). Obsidian (16 gp). Red-brown spinel (90 gp). Amber (90 gp). Onyx (70 gp). Eye agate (16 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Hematite (16 gp). Smoky quartz (70 gp). Tiger eye turquoise (16 gp). Moss agate (16 gp). Red garnet (90 gp). Black pearl (1100 gp). Moonstone (70 gp).
Pelt Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear brown tank tops with black pants. His brown fur is greasy and uncared for. His blue eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving Pelt enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Fisher business at a young age. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: Half-Orc compassion.
Ideals: Joker. Flaws: Ugly, Hedonist, Racist. Bonds: Job. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Wiggens Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tan leather gloves, a tan jacket, and tight pants, and is pretty ugly. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the east to a Hunter, Wiggens learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Wiggens and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 46000 sp.
Ownka Pinkerton, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a long, black, dusty cloak. Her hair, while still mostly black, has prominent grey streaks. Her face is scarred and worn.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: Retire the richest woman in the east; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 45 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 5 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
Possessions: 50000 cp. Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.
Himo Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a blue shirt with thin brown vertical stripes and white pants. He has moderate length black hair. His brown unseeing eyes seem to look past you.
Personality: This man loves singing and to teach people singing more than just about anything. He is harsh and unforgiving.
History: Himo was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Himo and his spouse have recently divorced.
Motivation: Regain custody of his daughter; and he's repulsed by the pc
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Family. Occupation: Performer
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 5000 sp.
Lone Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of falchions on his belt, each one with a ruby on the hilt. He has done his best to style his cinnamon fur to look like a famous performer. His hazel eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small desert village. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 72 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 230 pp. Rose (50 gp). Citrine (50 gp). Coral (70 gp). Emerald (1500 gp). Fire opal (1500 gp). Aquamarine (400 gp). Aquamarine (400 gp). Malachite (7 gp). 1 Minor magic item.
Ombul Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is still thick. This brown eyed southerner is not easily forgotten.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ombul is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Ideals: Justice. Flaws: Disease. Bonds: Rich, Nature, Job. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Ahrim Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a green collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is chestnut and curly. His fierce red eyes like to dwell on things.
Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. Energy wise he seems alert and responsive.
History: The child of northern immigrants he idolized his father. His father was a soldier and died while he was still young. Ahrim was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.
Motivation: To settle down with his crush; and wants to work out more often
Ideals: Athletic, Professionalism. Bonds: Has a crush, Immigrant, Military. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 12)
Armor Class 11
Hit Points 46 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 400 pp. Amber (120 gp).
Vaina Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She is renowned for her bright violet dresses and hats. She has dyed her greying black hair a little too much giving a sharp black color. She has a tattooed face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great joy in being the best Detective in town.
History: She was born in the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants her loneliness to end; and she has passion for adventuring and risk
Flaws: Shy. Bonds: Job, Immigrant, Adventurer, Has a crush. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Violet garnet (800 gp). Smoky quartz (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
