Ilanis Iathrana, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses like a well dressed Shepherd does. She has a long chestnut ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Glassblower, but she got bored and became a Shepherd. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and balancing her hectic life and new shepherd responsibilities is difficult
Ideals: Athletic. Flaws: Secretive, Disease. Bonds: Job, Enemies. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 58 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6
Possessions: 1100 gp. Sardonyx (60 gp).
Baggi Stanley, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'4", this woman wears a black vest and prefers green and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. With wild chestnut hair. Her face is covered beneath a completely black helmet.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She has a small toy that she constantly fidgets with.
History: She was born several months after her father was called into army service. When Baggi reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Military. Occupation: Crown-heir
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp. Golden circlet with four aquamarines (2000 gp). Solid gold idol (500 gp). Golden circlet with four aquamarines (2000 gp).
Odo Axton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His black hair is matted, messy, and big. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised in a plains tribe. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Silver comb with moonstones (300 gp).
Reynard Shelley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. His brown hair is drawn into a tight pony tail with a clover scrunchie. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Reynard was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist. Flaws: Ugly, Secretive, Disease. Bonds: Military. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Purson Despair, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man usually wears his green robe and has his rapier always slung over his shoulder. His clothes are grease stained in places. His white hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.
History: Purson was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon.
Liftrasa Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright grey dresses and hats. Her white hair is lengthy. Her face is scarred and worn.
Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.
History: The child of western immigrants she idolized her father. She went to a religious school and was inspired by the priests there in charitable deeds. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has a rivalry with the Church that dominates her actions; and to protect her home
Flaws: Ugly. Bonds: Guardian, Immigrant, Religious, In love. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 360 gp.
Erias Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Fortune-teller profession.
History: Erias lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He became a Ruler soon after.
Motivation: An old rival family wants him found; and to be a fortune-teller again
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 340 gp. 1 Banded mail.
Gunter Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is kept up in a ponytail inside a Stetson hat. He has several tiny topaz earrings on each ear.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: Wants his loneliness to end; and money/treasure
Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Rich, Has a crush. Occupation: Junk Dealer
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Taklinn Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'0" and wears very tight pants and wife beaters, though occasionally he sports a grey coat. His wide-brimmed hat is riddled with cuts and holes. He has hazel eyes.
Personality: Taklinn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Taklinn has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it.
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
