Spear Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Spear is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a brothel owner, Spear was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Red-brown spinel (110 gp). Azurite (10 gp). Iolite (30 gp). 1 Minor magic item.
Alex Langdon, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in a clean grey cloak covering his clean studded leather, and is pretty ugly. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: When he was but 4 years old his parents immigrated from the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Mundane. Bonds: Enemies, Immigrant, Mentor. Occupation: Painter
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp.
Skirt Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears a brown costume with the symbols of the four houses of cards on her torso. She wears her lavender fur down. Her face is covered beneath a completely black helmet.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has all her life been fascinated with music.
History: Born in a small village she learned the ways of the warrior from her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has never given up on her music dream.
Motivation: She's looking for her big break.
Ideals: Philantrophist, Artistic, Fighting. Bonds: Adventurer. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Oppleby Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple tan robe with blue stripes complete with hood. He carries with him a set of falchions on his belt, each one with a jet on the hilt. He wears his red hair up in a very large beehive style do. His eyes are likewise blue.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born in the east to a Farmer, Oppleby learned a great deal about his father's area of expertise. When Oppleby reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To be a Laborer again; and wants to open a new tavern
Ideals: Fighting. Flaws: Disease. Bonds: Job, Immigrant, Military. Occupation: Farmer
Voice: Eastern European accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 20 gp. Star rose quartz (30 gp).
Tervaround Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is well kept. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a pair of adventurers, Tervaround grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Elven compassion.
Flaws: Greedy, Racist. Bonds: Slave, Criminal record, Adventurer. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 19 (+4) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. Red-brown spinel (50 gp). Alexandrite (700 gp). 1 Chain shirt. 1 Half-Plate. 1 Banded mail.
Enidda Nackle, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. She is an epitome of beauty. Her blonde hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Aggressive, abrasive, and angry, Enidda embodies much of what other species detest in the Gnomes. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Religious. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Azurite (13 gp). 1 Minor magic item.
Millicent Brent, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear grey pants and tee shirts. Her moppish white hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: A skeptical and narcissistic woman, Millicent's first love is herself. Her second love is also herself. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in the west, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: She doesn't get along with people that don't share her tastes; and balancing her hectic life and new mercenary responsibilities is difficult
Ideals: Impeccable. Bonds: Religious, Immigrant, Job, Rich. Occupation: Mercenary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. 1 Tanglefoot bags.
Aline Birkenhead, Female Human [Permalink]
Personal [hide]
Description: Standing 4'8", this woman wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt. Her blonde hair is lengthy. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not trust anyone and sleeps with one eye open.
History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 66 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp. Amethyst (140 gp). Iolite (30 gp). Emerald (1200 gp). Red spinel (140 gp). Fiery yellow corundum (1200 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maegan Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: A 3'2" southern woman, she tends to wear a large white jacket. She keeps her long black hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Maegan grew up listening to her father's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She has a crush on the local Map Maker; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Family, Has a crush. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
