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NPC Generator

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Advanced [show]


Engong Morton, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her white robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is cut short with large spiked bangs in the front. Her brown eyes are slightly larger than normal.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great joy in being the best Mercenary in town.

History: Sold as a small child to a wizard, Engong was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She has drifted from career to career and currently works as a Mercenary.

Motivation: To be a Interpreter again; and further expansion of business

Ideals: Disciplined. Bonds: Attractive, Job, Mentor. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Engong Morton, Female Half-Orc Expert 4
Medium (5'2") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)6 (-2) 13 (+1)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Mary Kimberley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is cut short. Her eyes are likewise gray.

Personality: She has a massive crush on the younger sibling of the Architect who has hired her part-time. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Mary was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: Wants her loneliness to end; and she wants to get laid

Ideals: Entrepeneur, Philantrophist. Bonds: Has a crush, Enemies, Religious. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Mary Kimberley, Female Human Warrior 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Shedinn Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a fancy green suit. He is muscular with a powerful set of arms. He wears his silver crest down. His gold eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Shedinn grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been saving his money to try and buy his brother's freedom.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Bonds: Attractive, Adventurer, Job, Family, Criminal record. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Shedinn Qyxpahrgh, Male Dragonborn Cleric 11
Medium (6'1") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 42 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 9 (-1)12 (+1)
Skills Investigation +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Celestial, Aquan, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 gp. Citrine (20 gp).


Social Check DCs


Yvonne Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her golden hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk.

Ideals: Professionalism. Flaws: Shy, Insane. Bonds: Adventurer, Slave. Occupation: Scribe

Voice: French accent

Attributes [hide]

Yvonne Dmitriyev, Female Half-Elf Rogue 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)17 (+3) 6 (-2)7 (-2)
Skills Deception +1, Insight +1
Senses Passive Perception 8
Languages Common, Elven, Druidic, Terran, Auran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tawar Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a black vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is muscular with a powerful set of arms. Her chestnut hair is lengthy. Her gray eyes lackadaisically let the world flow into them.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. She helped her mother out around the business and became quite the natural. After a long history of fighting, Tawar and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Job. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Tawar Dudley, Female Half-Orc Aristocrat 2
Medium (4'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc, Giant, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Beleth Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in earthy colors with a green and pastel handkerchief worn on her left side. Her blue hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She does not trust anyone and sleeps with one eye open.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Beleth and her spouse have recently divorced.

Motivation: Wants to open a new tavern; and money/treasure

Flaws: Insomniac, Racist, Antagonistic. Bonds: Rich, Job. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Beleth Loyalty, Female Tiefling Cleric 3
Medium (5'2") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)17 (+3) 11 (+0)19 (+4)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1700 sp. Chrysoberyl (140 gp). Coral (140 gp). Obsidian (12 gp). 1 Darkwood Shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Dean Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. He wears a colorful flower in his red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves writing and to teach people writing more than just about anything. He plays an instrument quite well.

History: Dean was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Attractive. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Dean Churchill, Male Human Warrior 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)16 (+3) 12 (+1)5 (-3)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Fortune-teller.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Joser Warmwater, Male Halfling Wizard 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)14 (+2) 18 (+4)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Murgen Benson, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dark leathers with embroidery. She has a long white ponytail with little hanging trinkets. She is baby faced.

Personality: She is calm most of the time but flees social interaction. She would rather hide behind her crafts than deal with other people.

History: Born in the west her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.

Motivation: She has passion for adventuring and risk; and she feels the way she acts is they only way to get by in the world

Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Murgen Benson, Female Half-Orc Monk 6
Medium (5'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 9 (-1)5 (-3)
Skills Arcana +5, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc, Goblin, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Red spinel (140 gp). Bloodstone (60 gp). Bloodstone (60 gp). Moonstone (60 gp).


Social Check DCs

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