Maynild Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is well dressed, constantly wearing a yellow suit, brown shirt, and white tie. She has moderate length golden hair. She has a dull look in her blue eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a small toy that she constantly fidgets with.
History: Maynild was raised in a hard working conservative environment. She worked as a nervous Roofer and found it very stressful. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and further expansion of business
Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Job, Debt. Occupation: Roofer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 40 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp.
Emerald In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is gray and curly. His eyes, though not visible through his cowl, are yellow.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is greedy.
Ideals: Athletic, Opinionated. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 55 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 280 pp. Tourmaline (120 gp). Golden pearl (120 gp). 1 Minor magic item.
Merihim Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his red hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Athletic, Gifted. Bonds: Rich, Adventurer, Criminal record. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 300 gp.
Beiro Raethran, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears baggy tan pantaloons and a blue scarf. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: Expand his business; and to be a sailor again
Bonds: Attractive, Job, Has a crush, Adventurer, Criminal record. Occupation: Sage
Voice: American accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
Caelynn Chance, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She sports yellow clothing, slightly heavier than average wear. She has a very tight haircut. Her green eyes have a joyful gleam in them most of the time.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Caelynn studied abroad. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted psionic powers by her dying brother.
Motivation: She is terrified, and will act out of fear.
Ideals: Optimist, Joker, Gifted. Flaws: Fearful. Bonds: Poor. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 40 gp. Tourmaline (90 gp). 1 Masterwork Light steel shield.
Menny Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has shaved her head bald. Her eyes are amber and she is always smoking a pipe.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She comes from a rich eastern family. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now mingles about in high society.
Motivation: Find a way to reverse the transformation of her brother; and several ex partners dislike her way of doing things and want revenge
Ideals: Entrepeneur. Bonds: Attractive, Family, Rich, Debt, Enemies. Occupation: Stylist
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 40 pp. 1 Banded mail.
Krimp Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy black suit. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Krimp's first love is himself. His second love is also himself. He receives visions of the future at random moments
History: He got into the Map Maker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Brown-green garnet (50 gp). Deep blue spinel (600 gp). Chalcedony (40 gp). Deep blue spinel (600 gp).
Ortegar Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in white turtlenecks beneath a brown coat with blue slacks. He wears a small hat to cover his moderate length golden hair. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised in a mountains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Joker. Bonds: Has a crush, Adventurer, Nature, Rich. Occupation: Junk Dealer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 86 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 380 pp.
Kerkad Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with violet pants. He has silver crest. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He struck the Carter job and began his own company from there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a fisher again
Ideals: Opinionated, Artistic. Flaws: Secretive. Bonds: Job, Debt. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 600 gp.
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