Veloptima Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this western woman tends to wear a blue poncho over her likewise colored trousers and shirt. Her white hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: A powerful slaver made her what she is. A gifted student she started as a Mayor, but she got bored and became a Barkeep. She ran away from her former home and has been making her living as a Barkeep for the past few years.
Motivation: Sabotage a competitor; and expand her business
Ideals: Athletic, Fighting. Bonds: Attractive, Job, Mentor. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 pp. 1 Masterwork Common Melee.
Purah Anger, Female Tiefling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she usually wears her green robe and has her trident always slung over her shoulder. Her silver hair is still thick. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not trust anyone and sleeps with one eye open.
History: Her parents moved while she was still in utero so she is the first generation to be born here. There was a wharf not far from home where she often wandered off to fish. By chance she met her brother recently and the two have been together since.
Motivation: To get a good night's sleep.
Flaws: Insomniac. Bonds: Nature, Immigrant, Family. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Rhodochrosite (13 gp).
Merla Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the north, but her parents moved at a very young age to the west. She was an apprentice working in her father's forge. She struck the Locksmith job and began her own company from there.
Motivation: Expand her business.
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 31 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Dworic Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Dworic embodies much of what other species detest in the Dwarves. He also is a firm believer in the manly ideal.
History: Dworic lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Barber, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Family, Job. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1300 sp.
Sweet Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her gray fur to look like a famous performer. She is baby faced.
Personality: Abrasive and pushy, she has a hard time making friends. She believes the world needs to unite to get rid of gnolls once and for all.
History: Her father raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Many gnolls want her driven away; and she wants revenge against gnolls
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Enemies, Nature. Occupation: Fletcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Abyssal, Gnoll, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +7
Possessions: 600 gp. An abacus with copper, silver and gold markers (130 gp). Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.
Zagga Kensley, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has golden hair. Her eyes are amber.
Personality: She likes to make people angry or surprised. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and she seems to be bored by most things
Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Religious, Immigrant. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Halfling
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 3000 sp. Blue quartz (7 gp). Aquamarine (300 gp). 1 Minor magic item.
Silent Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. She wears her black fur up. Her eyes are green and beady.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a habit of throwing herself into exceedingly dangerous situations.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she wants to get laid
Ideals: Artistic. Flaws: Ugly, Shy, Impulsive. Bonds: Mentor. Occupation: Laborer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Nim Goltorah, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a blue tunic with grey highlights, and long pastel pants that bunch up around his shoes. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Animals are drawn to him, and he is able to talk to them.
History: He was born in the west. He was an apprentice working in his father's forge. He has achieved small success as a Fletcher.
Motivation: To reunite with his old friends; and wants to open a new tavern
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Job, Adventurer. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 70 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 3000 gp. Azurite (14 gp). Freshwater pearl (14 gp). Obsidian (14 gp). Hematite (14 gp). Coral (160 gp). 1 Minor magic item. 1 Minor magic item.
Nyx Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many grey ritualistic tattoos. She is generally well dressed albeit a few years behind the times. Her long auburn hair is drawn into a two foot long braid. She is baby faced.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Map Maker
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Gold dragon comb with red garnet eye (700 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Crowbar. 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
