Dûsh Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He is dressed in a clean black cloak covering his clean studded leather. His golden hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is terrified, and will act out of fear.
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 6 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 11000 cp. 1 Minor magic item.
Griselda Everly, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely brown suit with grey socks and a vest with buckled shoes. She is portly but not overly obese. She sports golden long hair. Her fierce brown eyes like to dwell on things.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She feeds upon the attention of others.
History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: Many gnolls want her driven away; and she wants revenge against gnolls
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Iolite (40 gp). Star rose quartz (40 gp). Violet garnet (800 gp). Black pearl (800 gp).
Sora Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. Her gold crest is thinning but still full. Her eyes are a pleasant red.
Personality: Always inclined to offer people food she seems plenty friendly. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is a bit of a kleptomaniac
Ideals: Philantrophist, Gifted. Flaws: Greedy. Bonds: Mentor, Criminal record. Occupation: Shoemaker
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.
Heian Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He wears tattered old clothes, and his gloved hand is found clutching a bow. His white hair and beard is wavy and long. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: In love, Rich. Occupation: Dilettante
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. A life-sized copper and silver statuette of a cockatrice. (50 gp).
Rathkran Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, green, dusty cloak. He sports a flattop crest cut. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born several months after his mother was called into army service. He found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Athletic, Gifted, Logical. Flaws: Insane. Bonds: Military, Adventurer. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +5
Possessions: 800 gp. Alexandrite (700 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Blossom Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a white costume with the symbols of death on her torso. She wears a top hat to cover her moderate length red hair. Her green eyes have a joyful gleam in them most of the time.
Personality: She is a Weaver first and foremost. She believes firmly that knowledge should be universal. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: The child of a Miller, who enjoyed hunting, Blossom was taken on many hunting expeditions. She worked as a nervous Weaver and found it very stressful. She became a Weaver soon after.
Motivation: To reunite with her absent mother; and to unite with her brother
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 7 (-2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp.
Orla Reese, Female Gnome [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her blonde hair is well kept. Her face is scarred and worn.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the west, certain she would find work there.
Motivation: She wants revenge against orcs; and money/treasure
Flaws: Ugly, Impulsive. Bonds: Enemies, Rich, Immigrant. Occupation: Slave Trader
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 12)
Armor Class 14
Hit Points 58 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Halfling
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp.
Andry Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A 3'2" northern woman, she wears dark leathers with embroidery. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born on a small isolated farm. Andry liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 5 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Chrysoprase (40 gp). Rose (40 gp). Chrysoberyl (110 gp). Jasper (40 gp).
Menny Turen, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many brown ritualistic tattoos. She likes to wear ponchos typically of a light blue in addition to tight pants. She sports red long hair. She has amber eyes and a blue hat with a brown feather.
Personality: Calm and collected, she is a well trained Shepherd. She plays an instrument quite well.
History: Born in the east to a Shepherd, Menny learned a great deal about her mother's area of expertise. Her mother was very strict, and drilled into her lessons on being the perfect lady. By chance she met her brother recently and the two have been together since.
Motivation: Marry her brother to traveling adventurers; and a deep hatred of goblins
Ideals: Artistic, Impeccable. Bonds: Job, Family, Enemies. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 69 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Citrine (30 gp). Hematite (13 gp). Blue quartz (13 gp). Rose (30 gp). Aquamarine (500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
