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NPC Generator

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Advanced [show]


Paela Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a white shirt with thin green vertical stripes and white pants. Her brown hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Paela took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is searching for what she claims is her rightful reward.

Motivation: She is not mentally stable, and does not behave rationally; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Gifted. Flaws: Insane, Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Paela Cherrycheeks, Female Halfling Commoner 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Wymar Middleton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His black hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by drow. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: His religion dominates his actions; and revenge

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Middleton, Male Human Ranger 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp. Deep green spinel (70 gp).


Social Check DCs


Theobald Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is renowned for his bright violet suits and hats. He has brown hair. His eyes are a pleasant blue.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Further expansion of business; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Theobald Suithrasas, Male Half-Elf Fighter 3
Medium (5'3") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 7 (-2)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Loopmottin Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears skinny pants and wears a blue and white robe with the hood down. Her hair is short and golden. Her face is covered beneath a completely black helmet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A true patriot, Loopmottin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a pair of adventurers, Loopmottin grew up listening to her mother's many stories. A few years later when the east was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her old friends.

Flaws: Disease. Bonds: Immigrant, Military, Adventurer. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Loopmottin Horcusporcus, Female Gnome Adept 8
Small (3'3") Gnome, True Neutral (CR 8)
Armor Class 15
Hit Points 38 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1300 gp. Star rose quartz (40 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Elaim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Elaim Durthane, Male Dwarf Warrior 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Eye agate (10 gp).


Social Check DCs


Akta Muse, Female Tiefling [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her dark red hair is still thick. She has several tiny aquamarine earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She can't help but pocket interesting objects she comes across

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a soldier and died while she was still young. Akta was left her mother's suit of armor and trained in its use and care. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Justice. Bonds: Rich, Criminal record, Military, Nature. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Akta Muse, Female Tiefling Adept 11
Medium (4'10") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Medicine +7, Performance +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 2600 gp. Jade (50 gp). Rhodochrosite (12 gp). Violet garnet (1000 gp).


Social Check DCs


Theirastra Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean yellow cloak covering her clean studded leather. She is physically well-built. She has wavy black hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is overprotective of those who hire her services. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.

History: The child of western immigrants she idolized her mother. Cursed with a spirit at a very young age, Theirastra has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To clean up the streets.

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Guardian, Immigrant. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Theirastra Nailo, Female Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan costume with the symbols of his god on his torso. He keeps his auburn hair in a flapper bob. He has hazel eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 8 years old his parents immigrated from the west. He moved from fad to fad and when he turned 15 he discovered music. Now he works as a music tutor during his time off.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Logical, Artistic. Bonds: Attractive, Immigrant, Family. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Umpen Bafflestone, Male Gnome Fighter 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Malachite (7 gp).


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. His yellow fur is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Dragonborn culture. He feeds upon the attention of others.

History: Dagger hails from a village terrorized by brigands. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Racist. Bonds: Adventurer, Attractive, Enemies. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Monk 9
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp. Deep blue spinel (1400 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Onyx (40 gp). Blue quartz (6 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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