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NPC Generator

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Advanced [show]


Nelkin Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears red painted combat armor at almost all times, and his gloved hand is found clutching a halberd. He keeps his white hair in a pixie cut. He is baby faced.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Nelkin grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Addict. Bonds: Job, Adventurer, Criminal record. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Nelkin Kettlewhistle, Male Halfling Expert 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Dabbledob Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time, he is not a threatening figure. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of giants once and for all.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Retire the richest man in the east; and someone believes him a fraud

Ideals: Joker, Entrepeneur. Bonds: Attractive, Enemies, Nature. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Dabbledob Fabblestabble, Male Gnome Fighter 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +2

Possessions: 500 gp. 1 Masterwork studded leather.


Social Check DCs


Aym Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she likes to wear black tank tops with pastel skirt. Her brown hair is singed and shortened. She has gleaming, smiling red eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is afraid of women and trembles around them

History: Aym was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She then took over the family business and is one of the better Spy for hire.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Aym Sarcasm, Female Tiefling Aristocrat 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 80000 cp. Bloodstone (40 gp). Golden yellow topaz (1000 gp). Rose (40 gp).


Social Check DCs


Merihim Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is braided into rings. His gold eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Merihim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Merihim. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Criminal record, Immigrant. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Merihim Remorse, Male Tiefling Warrior 4
Medium (5'6") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)17 (+3) 15 (+2)20 (+5)
Skills Investigation +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Ryland, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His tied-back hair is auburn. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Sage in town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Family. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Guy Ryland, Male Human Aristocrat 11
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 14 (+2)8 (-1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 290 pp. Jeweled anklet (4000 gp).


Social Check DCs


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His hair is long and black with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west to a Miner, Burgell learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Wants to open a new tavern.

Ideals: Justice, Philantrophist. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Burgell Garrick, Male Gnome Warrior 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 20 (+5)15 (+2) 12 (+1)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Heather Hastings, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'1" and is wearing a long, grey, dusty cloak. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her eyes are amber and beady.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Weaver. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Weaver and was forced into it by her family; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Military, Family, Adventurer. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Heather Hastings, Female Human Wizard 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)7 (-2) 18 (+4)8 (-1)
Skills Insight +6, Intimidation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Vonbin Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He has done his best to style his golden hair to look like a famous performer. He has violet eyes and a grey hat with a green feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Flaws: Mundane, Antagonistic. Bonds: Job, Military. Occupation: Carter

Voice: American accent

Attributes [hide]

Vonbin Rakankrak, Male Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)10 (+0) 6 (-2)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp.


Social Check DCs


Mantus Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with broad hat. His white hair is knotted and matted. He has a dull look in his white eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family A few years later when the east was not economically sound they moved to his current location. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Flaws: Cynical, Impulsive. Bonds: Immigrant, Criminal record, Job. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Mantus Kindness, Male Tiefling Ranger 14
Medium (5'7") Tiefling, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 96 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills Insight +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 900 pp. Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (120 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1700 gp). Large well-done wool tapestry (400 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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