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NPC Generator

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Advanced [show]


Bhevek Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Baker who has hired him part-time. The war was a terrible time for him, and Bhevek does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Knight, who enjoyed hunting, Bhevek was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: He loathes his own lifestyle.

Flaws: Depressed. Bonds: Rich, Attractive, Has a crush, Military, Nature. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Bhevek Brushgather, Male Halfling Bard 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)13 (+1) 5 (-3)12 (+1)
Skills History +4, Survival +0
Senses Passive Perception 7
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is lengthy. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast island. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Bonds: Rich, Job, Nature. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Osco Tealeaf, Male Halfling Cleric 13
Small (2'11") Halfling, Neutral Good (CR 13)
Armor Class 9
Hit Points 58 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 12 (+1)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 4d4-2, Ranged +2 / 4d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Sardonyx (70 gp).


Social Check DCs


Direcris Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His crest is greying and his face has many wrinkles. His red eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful necromancer made him what he is. Through the years after Direcris was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Direcris's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Direcris and his spouse have recently divorced.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Ugly, Mundane, Antagonistic. Bonds: Mentor, Religious. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Direcris Qyxpahrgh, Male Dragonborn Sorcerer 5
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp.


Social Check DCs


Right-Handed On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy pastel pantaloons and a tan scarf, and she perpetually has her shortspear ready. Her broad hat is riddled with cuts and holes. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Disease. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Right-Handed On the Water, Female Tabaxi Bard 6
Medium (5'1") Tabaxi, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Celestial
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Orla Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done she does not care how it got done.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Orla took refuge in the ruined castle and found the beat up shortspear and armor she uses now. After a long history of fighting, Orla and her spouse have recently divorced.

Motivation: Her religion dominates her actions.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Nature. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Orla Quillsharpener, Female Gnome Rogue 5
Small (3'4") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 70 pp. Violet garnet (600 gp). Deep blue spinel (600 gp). Fiery yellow corundum (600 gp). 1 Minor magic item.


Social Check DCs


Malquis Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting tan shirt and pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gifted from a young age, Malquis studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted druidic powers by her dying sister.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she's looking for her big break

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Malquis Mystralath, Female Elf Monk 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Juliana Clive, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tattered old clothes. She wears a top hat to cover her moderate length black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and revenge

Flaws: Ugly. Bonds: Enemies, Adventurer, Poor. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Juliana Clive, Female Human Bard 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)11 (+0) 6 (-2)11 (+0)
Skills History +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 140 gp. Red spinel (90 gp).


Social Check DCs


Trail In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her cinnamon fur is still thick. Her fierce hazel eyes like to dwell on things.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is skeptical of what others tell her and is slow to trust.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Warlock school at a young age so that she could practice her divine talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist, Gifted. Flaws: Shy. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Trail In Woods, Female Tabaxi Warlock 7
Medium (5'4") Tabaxi, Lawful Evil (CR 7)
Armor Class 15
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Nature +4, Stealth +8
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d8+3, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp.


Social Check DCs


Sun Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing, and carries whips. His cinnamon fur is unkempt and raggedy. This green eyed easterner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Sun Wind, Male Tabaxi Paladin 7
Medium (6'0") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills Insight +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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